Releases: TacoDogUnbeatableThing/CustomBeatmapsV3
Maintenance Release: We can do long names now
New? Read the Starter Guide Here
Fixes:
Maps with long names now work, fixing quite a few maps with... long names.
Full Changelog: 3.3.6...3.3.7
Let's pretend the last release didn't happen!!!
New? Read the Starter Guide Here
Soo I'm heading to Magfest in 2 days and I told myself I would fix the bugs before then! Cause going to unbeatable fest while leaving the unbeatable mod in flames would be unfortunate (altho it WOULD be funny in a cosmic sort of way)!
Fixes:
- Loading in should be WAY faster and no longer force you to wait.
- Fix every second package being hidden
- Fix vertical inputs not working
- Fix disclaimer screen running the game's intro screen in the background
Full Changelog: 3.3.5...3.3.6
Patch for 1.0.11 + More Fixes
New? Read the Starter Guide Here
Make things work for game version 1.0.11 and add some fixes:
- Search Bar Fixes
- Typing input keys in search does not affect selection
- Searches that should return no beatmaps don't break everything
- Minor screen resolution improvements (should work for everything but the lowest resolution and for beatmaps with up to 2 maps)
- Disable mouse input, Patch 1.0.11 introduced mouse input for clicking and scrolling but not for hovering/selection, so I disabled it outright. In the future if mouse hovering is added back in this change should be undone.
Full Changelog: 3.3.4...3.3.5
1.0.10 + Search + Misc Fixes!
New? Read the Starter Guide Here
Make things work for game version 1.0.10 and add some new features:
- Search Bar
- Gamepad Support
- Using keyboard/gamepad to scroll in beatmap selection now works when you go out of bounds
- Small fixes here and there
Full Changelog: 3.3.3...3.3.4
v1.0.9 Fix
Bug Fix Batch
New? Read the Starter Guide Here
Fix some bugs that were getting in the way and to clear up the bug list a bit cause it was getting a little too big for comfort:
TLDR: Mod will crash less
Full Changelog: 3.3.1...3.3.2
Some quick bug fixes because why not
New? Read the Starter Guide Here
Minor Improvements:
- Downloading + updating local beatmaps is much faster
- Some other minor caching fixes
- Fix Toe's high score bug (I think)
- Show user's place above the high score list
Full Changelog: 3.3.0...3.3.1
2 New Modes + UI Tweaks
New? Read the Starter Guide Here
Two new modes/play options
Access from both the Custom Beatmaps screen and in the game's regular walkman screen
One Life Mode
1 Miss = instant fail. Useful when securing a No-Miss run, or when testing a beatmap for unfair parts!
Flip Mode
Flips the beatmap upside down.
UI Tweaks
- Works on lower resolutions
- Fix scroll speed bug
- Various minor tweaks to make UI slightly less garbo
Full Changelog: 3.2.0...3.3.0
Stage Picker + Tweaks + Bug Fixes
New? Read the Starter Guide Here
Stage Picker
You can now pick between 4 different stages to play your custom beatmaps: The Default Train station, The Practice Room, the new NSR room, and the Tutorial room (which has been slightly modified to properly open/close).
Tweaks
- Minor style tweaks and improvements (probably won't be noticeable but it's improved a bit)
- Remember the tab/beatmap you've selected after playing beatmaps/navigating menus
Bug Fixes
- Fix Submission packages stacking on top of each other if you test out multiple
- Fix your local high score not being shown properly on downloaded custom beatmaps
- Make cursor properly appear in high score screen so you can use the scrollbar
Full Changelog: 3.1.2...3.2.0
Minor Bug Fixes
Tried playing Cheryl's old beatmap and discovered that the mod saves high scores locally when you fail. Now it doesn't.
Also pushed the main menu selection a bit to the right, 1.08 changed the spacing there.