Skip to content

Grab lore from bestiary inventory #21

Grab lore from bestiary inventory

Grab lore from bestiary inventory #21

Triggered via pull request April 19, 2024 02:45
Status Success
Total duration 46s
Artifacts

pullrequest.yml

on: pull_request
reviewdog
37s
reviewdog
Fit to window
Zoom out
Zoom in

Annotations

3 warnings
[compiler-warnings] src/main/java/com/playmonumenta/libraryofsouls/bestiary/BestiarySoulInventory.java#L497: src/main/java/com/playmonumenta/libraryofsouls/bestiary/BestiarySoulInventory.java#L497
[OperatorPrecedence] Use grouping parenthesis to make the operator precedence explicit if (event.getClick().equals(ClickType.MIDDLE) && event.getWhoClicked().getType() == EntityType.PLAYER && event.getWhoClicked().getGameMode() == GameMode.CREATIVE ^ (see https://errorprone.info/bugpattern/OperatorPrecedence) Did you mean 'if ((event.getClick().equals(ClickType.MIDDLE) && event.getWhoClicked().getType() == EntityType.PLAYER && event.getWhoClicked().getGameMode() == GameMode.CREATIVE)'?
reviewdog
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2, actions/setup-java@v2, actions/cache@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
reviewdog
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-java@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/