Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added 3 spritesheets for character animation #444

Merged

Conversation

Raketfart
Copy link
Contributor

As mentioned in issue #142 these spritesheets are for character animation

@Raketfart
Copy link
Contributor Author

These files are for first stab at character animation.
The xml file has tile information. Theres an idle south east and north facing character, as well as a 2-step walking animation for south, east and north. West facing could hopefully be flipped in the animation script.

Here is a preview.
preview

Also added is the character without helmet, and a spritsheet with only the helmet. Tile sizes are all the same.

@Raketfart
Copy link
Contributor Author

Oh, and these are of course just modified versions of kenney.nl's spaceman, same as the original

@dustinwloring1988
Copy link
Contributor

This should be a nice touch.

@Tranberry
Copy link
Contributor

test1

For us who can't visualize as good. (wrong fps).

@bjubes
Copy link
Collaborator

bjubes commented Aug 21, 2016

Make sure to open in unity and add the generated meta files.

@Raketfart
Copy link
Contributor Author

Done, thanks

@Tranberry
Copy link
Contributor

Tranberry commented Aug 21, 2016

@vogonistic @WardBenjamin @RodRitter - any input?


#266 will conflict with this if not in code but in art. :/

@WardBenjamin
Copy link
Collaborator

WardBenjamin commented Aug 21, 2016

Looks good to me! I think the changes in #266 would be reasonably easy to modify so that they work with this animation system, and this looks great. Thanks!

(Waiting for @vogonistic or @RodRitter's input before merging)

@andreas-becker-98
Copy link
Contributor

It should be pretty easy to combine. The only changes I have really made were adding the helmet to a separate sprite and changing the character colour to white.

@WardBenjamin WardBenjamin merged commit 8808600 into TeamPorcupine:master Aug 21, 2016
NogginBops pushed a commit to NogginBops/ProjectPorcupineOld that referenced this pull request Aug 21, 2016
* Added 3 spritesheets for character

* Added xml file for spritesheet

* Added meta files
NogginBops pushed a commit to NogginBops/ProjectPorcupineOld that referenced this pull request Aug 21, 2016
* Added 3 spritesheets for character

* Added xml file for spritesheet

* Added meta files
@Raketfart Raketfart deleted the Animated-character-spritesheet branch August 22, 2016 20:56
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

6 participants