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Update #12

Merged
merged 76 commits into from
May 14, 2019
Merged

Update #12

merged 76 commits into from
May 14, 2019

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Temdog007
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Mugen87 and others added 30 commits May 2, 2019 11:52
WebGLRenderer: Set debug.checkShaderErrors to true.
As stated in title, "build in" appears to be a mistake and should be "built in"
Update WebGLRenderer docs  (build in -> built in)
Docs: Improve Useful Links page.
Examples: Fixed pixel ratio computation in some post-processing examples.
Add bevelOffset to type definitions
EffectComposer: Introduce .setPixelRatio() and harmonize resizing.
Small fix
Create a new property `originalName` on node.
Mugen87 and others added 28 commits May 12, 2019 20:33
3MFLoader: Support nested components.
WebGL: TypeScript for WebGLAttributes.js and WebGLAnimation.js
3MFLoader: Added basic material support.
Fix GLTFLoader: cloned material sharing the same color object
HDR/EXR texture loader examples: replaced images; added attribution
fixed GLTFExporter process when mesh is set matrixAutoUpdate to false
WebVRManager: Fix spurious events on the first update of the VR controllers.
@Temdog007 Temdog007 merged commit fa398a1 into Temdog007:dev May 14, 2019
Temdog007 pushed a commit that referenced this pull request Jun 10, 2019
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