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The Disciple - Public Beta 0.10.7

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@Tempus Tempus released this 30 Nov 09:49
· 5 commits to master since this release

0.10.7

Art: New art for Strike.
Art: New art for Analog.
Art: New art for Second Hand.
Art: New art for relic Slippery Goo.
Art: New art for relic Chronograph.
Art: New art for relic Cryopreserver.
Art: New art for relic Metronome.
Art: Relic Hanging Clock's Outline is fixed.
Art: Update the outline for Spring Shield.
Art: New art for event Relicator.
Art: New art for event Replicator.
Text: Capitalization was unified across keywords.
Text: Stun was added as a keyword.
Text: Sleep was added as a keyword.
Text: Condensed the description for Chronometer and Chronograph.
Text: Spring Forward extraneous plural removed.
Text: Improved text on Wake Up Call.
Text: Spelling changed from Recurrance to Recurrence.
Text: Artifact depluralized in Analog.
Text: Fixed Text of Spiked Shell.
Text: Recurrence no longer highlights hits in green mistakenly on upgrade.
Text: Pendulum now specifies a targeted enemy.
Text: Description for Wake Up Call improved.
Text: Spiked Shell description improved.
Feature: Spiked Shell now shows a counter for the damage.
Feature: Added support for Googly Eyes mod.
Balance: Changed the frequency of the Artifactor event to twice normal.
Bug: Spiked Shell now reports the correct damage in its description.
Bug: Time Dilate no longer attempts to put additional buffs into itself after Recurrence is used on it.
Bug: Fixed a bug where unseen cards wouldn't have a description available on upgrade.
Bug: Fixed a huge memory sink on Analog in the Library, due to MegaCrit coding issues.
Bug: TinyCardPatch no longer has compatibility issues with other mods.
Bug: Fixed an issue with Pattern Shift not shifting Peppermint correctly on his first turn.
Bug: Resonant Call now works correctly with Pattern Shift preview.
Bug: Fixed a Runic Pyramid bug affecting discarded discounted cards.
Bug: Card retention should no longer affect other mods adversely.
Bug: Fragmentalize now correctly shatters replicas before doing the damage from them.
Bug: Wake Up Call power now correctly shows the damage it'll do.
Bug: Spiked Shell no longer ignores self-retaining cards.