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Automatically accepts or declines Trade Broker negotiations.

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❗ Status ❗

Should work on all regions as long as the opcodes are mapped. Currently only works on TERA Toolbox.

❗ Installation ❗
  1. Download Negotiator: https://github.com/TeraProxy/Negotiator/archive/master.zip
  2. Extract the contents of the zip file into "\tera-proxy\mods"
  3. Done! (the module will auto-update when a new version is released)

If you enjoy my work and wish to support future development, feel free to drop me a small donation: Donate

Negotiator

A tera-proxy module that automatically accepts or declines Trade Broker negotiations.
This is a fork of Pinkie Pie's original auto-negotiate.

Screenshot

Usage

There are several options you can change in the config.json file:

  • "AUTO_ACCEPT_THRESHOLD" - Automatically accepts offers for equal or more than the specified amount in % (0 to disable) ** Example: 99 will accept offers for 99% (or more) of the asking price
  • "AUTO_REJECT_THRESHOLD" - Automatically declines offers for less than the specified amount in % (0 to disable) ** Example: 75 will decline offers for less than 75% of the asking price
  • "UNATTENDED_MANUAL_NEGOTIATE" - Set to "true" to automatically accept negotiations after clicking the "Accept" link in chat (so be careful what you click!)
  • "DELAY_ACTIONS" - Set this to "false" to immediately handle negotiations instead of waiting for a bit to simulate human-like behavior
  • "log" - Set this to "true" to enable the logging of negotiations to your console

While in game, open a proxy chat session by typing "/proxy" or "/8" in chat and hitting the space bar.
This serves as the script's command interface.
The following commands are supported:

  • nego accept [x] - change the minimum percentage to accept a deal, e.g. "nego accept 100" [0 to disable]
  • nego reject [x] - change the maximum percentage to reject a deal, e.g. "nego reject 75" [0 to disable]
  • nego unattended - enable/disable automatically accepting deals after clicking the "Accept" link in chat
  • nego delay - switch between human-like behavior and immediate negotiation
  • nego log - enable/disable logging to console

Safety

Whatever you send to the proxy chat in game is intercepted client-side. The chat is NOT sent to the server.
This module uses randomized delays to simulate human-like behavior.

Credits

Original by Pinkie Pie -> https://github.com/pinkipi

Changelog

1.1.0

  • [~] Now pulls strings directly from the game files (the module will ALWAYS be up-to-date!)
  • [-] Removed "strings" directory and files as they are not needed any longer

1.0.2

  • [+] Added notice on successful negotiation

1.0.1

  • [*] Fixed a bug with changing accept and refuse threshold ingame

1.0.0

  • [*] BigInt compatibility
  • [+] Added auto-update support on Caali's proxy
  • [+] Added optional negotiation logging to console
  • [+] Added ingame commands
  • [+] Added display of item names and amount
  • [~] Moved settings to config file

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