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No Passive Health Regen

TetraTheta edited this page Aug 15, 2024 · 2 revisions

Player won't be able to regenerate their health by certain game mechanics.

Permission

hardplus.no-passive-health-regen

Config

  • module.no-passive-health-regen.blocked-reason ([SATIATED]): Define which game mechanics that player cannot regenerate their health.
    Valid Values:
    • BEACON: When a player is healed over time by a beacon's Regeneration effect
    • MAGIC: When a player is healed by a potion or spell
    • MAGIC_REGEN: When a player is healed over time by a potion or spell
    • REGEN: When a player regains health from regenerating due to Peaceful mode
    • SATIATED: When a player regains health from regenerating due to their hunger being satisfied