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BlockStrategy1.0

This is a simple attempt of mine to create a RTS game. After a few unfinished Unity projects I wanted to prove to myself, that I can develop a game until it reaches a playable state. In that regard this project was a success.

What can you do in the game?

The game has fixed map with two bases located on it. One is yours and one belongs the AI/enemy. Also there are 5 resource points to capture. Capturing those points will generate you gold. And gold can be used to build three different units, a soldier, an archer and a lancer, which have different stats. The goal of the game is to destroy the enemy base. Since its a really simplistic concept a round usually will only take around 5 minutes.

The current state of the game

As of writing this the code side of things is done. There may be some bugs and quality of live improvements that I didn't discover/thought of so far. On the small chance someone will ever play this game, you are free to open an issue and I may fix stuff. There are still issues open for visuals and sound. But currently I am not in a position to introduce those two. Im simply no modeler or sound designer. So those issue will be left open until I feel capable of tackling them.

Some data

Here is some data for a look behind the stats that or not shown inside the game.

Damage calculation

Damage calculation is done by this formula (attack means the attack stat of the attacker, while the armor is the stat of the defender): damage = (attack/armor) * 10

Unit stats

attack armor range healthattackspeedMovement speed
Soldier 20 10 1 1001 5
Archer 15 5 20 501,5 3.5
Lancer 10 20 5 1501 4
Base (50) 10 (20) 5000(1) -
One might notice that the base has stats for attack, range and attackspeed, but it can't even attack. I thought about giving the base the ability to shoot at enemys. But I didn't feel it. It wouldn't be difficult to implement this, but since this is a learning project I didn't see the neccessity.

Resource points

The resource points in the corner of the map generate 5 gold/second and the one in the middle generates 10 gold/second.

About

You vs the blocks. Simple game with "strategy".

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