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Update readme and add a GH link to it.
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GraionDilach committed Mar 10, 2024
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5 changes: 5 additions & 0 deletions README.md
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# klatu Tweaks and Fixes

## This mod consists of a collection of minor and major tweaks that touch on many different aspects of the game. Please read the description of each component carefully.

### [Full readme](https://htmlpreview.github.io/?https://github.com/The-Gate-Project/klatu-tweaks-and-fixes/blob/master/klatu/readme-klatu.html)
49 changes: 30 additions & 19 deletions klatu/readme-klatu.html
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Expand Up @@ -31,19 +31,19 @@ <h2>Contents</h2>
<h3>Content Changes</h3>
<p>These components introduce new content or change existing content. </p>
<p><strong>The Gloves of Goodman Hayes</strong><br/>
With this component, Cromwell can transform those awful Robes of Goodman Hayes into a much more useful pair of gloves. While the robes are an interesting choice for a Wild Mage they simply cannot compete with the many overall better alternatives. At least now they do not become obsolete quite as quickly.
With this component, Cromwell can transform those awful Robes of Goodman Hayes into a much more useful pair of gloves. While the robes are an interesting choice for a Wild Mage they simply cannot compete with the many overall better alternatives. At least now they do not become obsolete quite as quickly.
</p>
<p><strong>The Manual of War</strong><br/>
Introduces an ancient magical tome that, with some effort (HINT: and some WISDOM), can grant the reader extraordinary powers. The book can be found in the ruins of Ulcaster, in Irenicus' Dungeon (if the player has it in their possenssion on import) or in the depths of Watcher's Keep (if it was not already found earlier). But simply finding it is not enough. Try talking to the local scholars and mages to unlock its powers.
</p>
<p><strong>Prepared Wishes</strong><br />
Allows extra-ordinarily talented spell-casters to prepare Wish spells with a predictable outcome. Which wishes can be prepared depends on the caster's intelligence and wisdom scores. But no wish is reliable without experience. Spellcasters below level 31 will have an increasing chance to mess up and might cast a random wish instead. However, for high-level wizards this can strip away a lot of the tedium usually required for wishing. Just cast a regular Wish spell and ask the Djinni for a special contract to get started.
Allows extra-ordinarily talented spell-casters to prepare Wish spells with a predictable outcome. Which wishes can be prepared depends on the caster's intelligence and wisdom scores. But no wish is reliable without experience. Spellcasters below level 31 will have an increasing chance to mess up and might cast a random wish instead. However, for high-level wizards this can strip away a lot of the tedium usually required for wishing. Just cast a regular Wish spell and ask the Djinni for a special contract to get started.
</p>
<p><strong>Romance Cheat: Isra will Romance Neutral Characters</strong><br/>
Isra will no longer miraculously divine your true alignment without even trying. Maybe you have a reputation of 20, but are not a "good" person... How would she know this? Unless she secretly used divine powers on you, which is a big taboo in most parties. Now she is no longer quite as picky.
</p>
<p><strong>Give Hexxat an Inactive Fighter Class</strong><br/>
Hexxat gains an incative fighter class of level 13, complete with weapon specializations. This makes her very powerful and might be considered a cheat.
Hexxat gains an incative fighter class of level 13, complete with weapon specializations. This makes her very powerful and might be considered a cheat.
</p>
<p><strong>Appropriate XP Rewards for Cowled Enforcers</strong><br/>
Usually, killing cowled wizards nets you very meager XP values. Each one of them should be worth a few thousand XP at least.
Expand Down Expand Up @@ -240,7 +240,7 @@ <h3>Gameplay Tweaks and Fixes</h3>
</tbody>
</table>
<p><strong>No Item Deprecation</strong><br />
With this component, it's no longer necessary to hoard your treasure before you sell it. Whether you sell that Longsword +1 now or later (in bulk) no longer makes a difference. The selling prices of items never degrade.
With this component, it's no longer necessary to hoard your treasure before you sell it. Whether you sell that Longsword +1 now or later (in bulk) no longer makes a difference. The selling prices of items never degrade.
</p>
<p><strong>Identify all store items</strong><br />
In heavily modded games, it can sometimes happen that stores sell unidentified items. This component corrects any such oversights.
Expand All @@ -255,37 +255,37 @@ <h3>Gameplay Tweaks and Fixes</h3>
Ascertains that any creature, spell or item with poison damage resistance also has immunity to any poison effects, and vice versa.
</p>
<p><strong>Free Action does not prevent Haste or Movement Rate Bonus</strong><br/>
Free action items and spell will no longer disallow haste spells or movement rate bonuses. Note that item descriptions are not updated.
Free action items and spell will no longer disallow haste spells or movement rate bonuses. Note that item descriptions are not updated.
</p>
<p><strong>Drop Equipment on Disintegration</strong><br/>
Forces all spells that cause disintegration to first drop the victim's equipment.
Forces all spells that cause disintegration to first drop the victim's equipment.
</p>
<p><strong>Drop Equipment on Petrification</strong><br/>
Forces all spells that cause petrification to first drop the victim's equipment.
Forces all spells that cause petrification to first drop the victim's equipment.
</p>
<p><strong>Drop Equipment on Imprisonment</strong><br/>
Forces all spells that cause imprisonment to first drop the victim's equipment.<br/>
Unlike disintegration or petrification, however, this cannot be done instantaneaously. Therefore equipment will only be dropped if the imprisonment effect is not immediate. In other words, this will make NPCs drop their equipment in more than 99% of all cases.
Unlike disintegration or petrification, however, this cannot be done instantaneaously. Therefore equipment will only be dropped if the imprisonment effect is not immediate. In other words, this will make NPCs drop their equipment in more than 99% of all cases.
</p>
<p><strong>Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)</strong><br/>
Ensures that innate abilities are not affected by dead/wild magic zones or surges. In Ehanced Editions or if TobEx is installed, these abilities will also work for silenced creatures.<br/>
This means that changing into the Slayer or using Whirlwind Attack can no longer trigger wild surges or be surpressed by Silence spells.
</p>
<p><strong>Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)</strong><br/>
Ensures that psionic abilities are not affected by dead/wild magic zones or surges. In Ehanced Editions or if TobEx is installed, these abilities will also work for silenced creatures.<br/>
This mostly means that mindflayers can use their abilities when silenced and without causing wild surges.
This mostly means that mindflayers can use their abilities when silenced and without causing wild surges.
</p>
<p><strong>Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic)</strong><br/>
Ensures that bardic abilities (songs) are not affected by dead/wild magic zones or surges.
</p>
<p><strong>Allow Arcane Spellcasting in Armor</strong><br/>
Allows unhindered arcane spell casting in any armor. Basically a cheat.
Allows unhindered arcane spell casting in any armor. Basically a cheat.
</p>
<p><strong>Allow Thievery in Armor</strong><br/>
Allows unhindered thieving skills in any armor. Basically a cheat.
Allows unhindered thieving skills in any armor. Basically a cheat.
</p>
<p><strong>Remove Delay from Improved Haste Spells</strong><br/>
Removes that pesky 1-second delay from all Improved Haste spells.
Removes that pesky 1-second delay from all Improved Haste spells.
</p>
<p><strong>Reputation has no Effect on Store Prices</strong><br/>
Your reputation no longer has any influence on the prices in stores.
Expand All @@ -302,28 +302,28 @@ <h3>Gameplay Tweaks and Fixes</h3>
</p>
<h3>Cosmetic Changes</h3>
<p><strong>Mute Kelsey's Romance Music</strong><br/>
Mutes Kelsey's romance score.
Mutes Kelsey's romance score.
</p>
<p><strong>Mute Xan's Romance Music</strong><br/>
Mutes Xan's romance score.
Mutes Xan's romance score.
</p>
<p><strong>Mute Adrian's Romance Music</strong><br/>
Mutes Adrian's romance score.
Mutes Adrian's romance score.
</p>
<p><strong>Mute Isra's Romance Music</strong><br/>
Mutes Isra's romance score.
Mutes Isra's romance score.
</p>
<p><strong>Mute Kivan's BG2 music tracks</strong><br/>
Mutes all music from the mod <b>Kivan and Deheriana Companions for BG2</b>.
Mutes all music from the mod <b>Kivan and Deheriana Companions for BG2</b>.
</p>
<p><strong>Mute BG1 NPC Project music tracks</strong><br/>
Mutes all music from the <b>BG1 NPC Project</b>.
Mutes all music from the <b>BG1 NPC Project</b>.
</p>
<p><strong>CtB: Mute the Cowled Wizard</strong><br/>
Mutes the Cowled Wizard from <b>Check the Bodies</b>. What he has to say is bad enough. But having to actually listen to him is somehow even worse.
</p>
<p><strong>Remove Chaos Shield icons from all items</strong><br/>
Removes any and all Chaos Shield icons from all items. This makes it easier to tell whether a Chaos Shield spell is in effect while such items are equipped.
Removes any and all Chaos Shield icons from all items. This makes it easier to tell whether a Chaos Shield spell is in effect while such items are equipped.
</p>
<p><strong>Change Appearance of Robe of Good Archmagi</strong><br/>
Changes the general appearance of the robe to another one (Plate, Chain, Leather, Robe variations).
Expand All @@ -341,6 +341,17 @@ <h3>Cosmetic Changes</h3>
<h2>Changelog</h2>
<div class="section">
<ul>
<li>2024/3/10 - The Gate Project<ul>
<li>Free Action does not prevent Haste or Movement Rate Bonus: Remove op206s for Haste non-supspells as well. - Crevs Daak</li>
<li>Free Action does not prevent Haste or Movement Rate Bonus: Offload string resources to TRA. - Crevs Daak</li>
<li>Add globally unique labels. - Graion Dilach</li>
<li>Add Project Infinity metadata. - Graion Dilach</li>
<li>Add InfinityAutoPackager. - Graion Dilach</li>
</ul></li>
<li>2023/7/16 - The Gate Project<ul>
<li>Fix the sanitizer crashing when the ability count is 0, but the offset address is noise. - Graion Dilach</li>
<li>Fix Manual of War placement in Tutu and EET. - Graion Dilach</li>
</ul></li>
<li>2016/10/7<ul>
<li>Upgraded to WeiDU 2.4</li>
<li>Reorganized components.</li>
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