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Fix map waypoint loading
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Fixes #1053
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6emmes committed Oct 27, 2024
1 parent baab9dd commit 5b02ec0
Showing 1 changed file with 6 additions and 6 deletions.
12 changes: 6 additions & 6 deletions src/game/client/maputil.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -114,7 +114,7 @@ void WaypointMap::Update()
key_name.Format("Player_%d_Start", i);
it = g_waypoints->find(key_name);

if (it != g_waypoints->end()) {
if (it == g_waypoints->end()) {
break;
}

Expand Down Expand Up @@ -431,7 +431,7 @@ bool Parse_Object_Data_Chunk(DataChunkInput &input, DataChunkInfo *info, void *d

if (object->Get_Properties()->Get_Type(g_waypointIDKey) == Dict::DICT_INT) {
object->Set_Is_Waypoint();
(*s_waypoints)[object->Get_Waypoint_Name()] = loc;
(*g_waypoints)[object->Get_Waypoint_Name()] = loc;
} else if (object->Get_Thing_Template() != nullptr && object->Get_Thing_Template()->Is_KindOf(KINDOF_TECH_BUILDING)) {
s_techPositions.push_back(loc);
} else if (object->Get_Thing_Template() != nullptr) {
Expand Down Expand Up @@ -470,7 +470,7 @@ bool Load_Map(Utf8String name)

if (stream.Open(name_copy2)) {
DataChunkInput input(&stream);
s_waypoints = new WaypointMap();
g_waypoints = new WaypointMap();
input.Register_Parser("HeightMapData", Utf8String::s_emptyString, Parse_Size_Only_In_Chunk, nullptr);
input.Register_Parser("WorldInfo", Utf8String::s_emptyString, Parse_World_Dict_Data_Chunk, nullptr);
input.Register_Parser("ObjectsList", Utf8String::s_emptyString, Parse_Objects_Data_Chunk, nullptr);
Expand Down Expand Up @@ -528,9 +528,9 @@ unsigned int Calc_CRC(Utf8String dir, Utf8String name)

void Reset_Map()
{
if (s_waypoints != nullptr) {
delete s_waypoints;
s_waypoints = nullptr;
if (g_waypoints != nullptr) {
delete g_waypoints;
g_waypoints = nullptr;
}

s_techPositions.clear();
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