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3. Vehicle Configuration File

TheMaybeast edited this page Jul 31, 2020 · 4 revisions

StageSettings

Stage1Enabled

Defines whether Stage 1 is enabled/disabled. Default: true. Possible options:

  • true
  • false

Stage2Enabled

Defines whether Stage 2 is enabled/disabled. Default: true. Possible options:

  • true
  • false

Stage3Enabled

Defines whether Stage 3 is enabled/disabled. Default: true. Possible options:

  • true
  • false

CustomStage1Enabled

Defines whether Custom Stage 1 is enabled/disabled. Default: true. Possible options:

  • true
  • false

CustomStage2Enabled

Defines whether Custom Stage 2 is enabled/disabled. Default: true. Possible options:

  • true
  • false

GetStage3FromCarcols

Defines whether Stage 3 is pulled from the carcols.meta instead of this .xml file. Default: false. Possible options:

  • true
  • false

SpecialModes

SirenUI

Selects which UI will be used for this vehicle. Default: [empty]. Possible options: Folder on Plugins\DLS\UI\

PresetSirenOnLeaveVehicle

Changes to which stage (or none) the vehicle should turn to when the player leaves the vehicle. Default: none. Possible options:

  • none
  • stage1
  • stage2
  • stage3
  • custom1
  • custom2

Wail Setup

WailSetupEnabled

Defines whether the Wail Setup is enabled/disabled. Default: false. Possible options:

  • true
  • false

WailLightStage

Defines which light stage should be enabled when Wail Setup gets engaged. Possible options:

  • 1 (Stage 1)
  • 2 (Stage 2)
  • 3 (Stage 3)
  • 4 (Custom Stage 1)
  • 5 (Custom Stage 2)

WailSirenTone

Defines which siren tone should engage the Wail Setup. Possible options:

  • 1 (Tone 1)
  • 2 (Tone 2)
  • 3 (Tone 3)
  • 4 (Tone 4)
  • 5 (Horn)

SteadyBurn

SteadyBurnEnabled

Defines whether the Steady Burn should be enabled. Default: false. Possible options:

  • true
  • false

Pattern

Defines what pattern the Steady Burn should follow when triggered. Possible options:

  • 32 bit binary sequences.

Sirens

Defines which sirens will be enabled when using the Steady Burn. Possible options:

  • 1-20

Sound Settings

Changes which siren tones play on each option. Possible Options. Default options:

  • Tone1 = VEHICLES_HORNS_SIREN_1
  • Tone2 = VEHICLES_HORNS_SIREN_2
  • Tone3 = VEHICLES_HORNS_POLICE_WARNING
  • Tone4 = VEHICLES_HORNS_AMBULANCE_WARNING
  • Horn = SIRENS_AIRHORN

Traffic Advisory

Type

Toggles Traffic Advisory between different settings. Possible options:

  • off = Turn off Traffic Advisor
  • three = Turns on Traffic Advisor and uses 3 sirens for it. (Should be put in the L, C, R)
  • four = Turns on Traffic Advisor and uses 4 sirens for it. (Should be put in the L, CL, CR, R)
  • five = Turns on Traffic Advisor and uses 5 sirens for it. (Should be put in the L, CL, C, CR, R)
  • six = Turns on Traffic Advisor and uses 6 sirens for it. (Should be put in the L, EL, CL, CR, ER, R)

Diverge Only

Toggles if Traffic Advisory should only display the diverge pattern. Possible options:

  • true = Only enables the diverge pattern
  • false = Allows all patterns

Auto Enable Stages

Selects in which stages the Traffic Advisory should turn on automatically. Possible options:

  • 1 (STAGE1 stage)
  • 2 (STAGE2 stage)
  • 3 (STAGE3 stage)
  • 4 (OOV pattern)

Default Enabled Direction

Selects which pattern the Traffic Advisory should display when enabled automatically. Possible options:

  • left
  • diverge
  • right

Auto Disable Stages

Selects in which stages the Traffic Advisory should turn off automatically. Possible options:

  • 1 (Stage1 stage)
  • 2 (Stage2 stage)
  • 3 (Stage3 stage)
  • 4 (OutOfVehicle pattern)

Sirens

Stage1

Defines which sirensetting the vehicle should play when on Stage 1.

Stage2

Defines which sirensetting the vehicle should play when on Stage 2.

Stage3

Defines which sirensetting the vehicle should play when on Stage 3.

OutOfVehicle

Defines which sirensetting the vehicle should play when on OutOfVehicle stage.

Wail

Defines which sirensetting the vehicle should play when on Wail stage.