An Engine + Editor for a top-down rpg
Maps, spritesheets, objects
Map collision with direction restrictions
Component-component-collision
Click/touch interaction with objects, for "main" charcter enter interaction
Implement storing of game data for object + events
Implement (/ refine: astar) click + touch control
Refine dialog: Selecting choice with click / touch
Implement saving and loading of the gamedata into localStorage
Implement saving and loading of the gamestate into localStorage
Implement proper audio select/play/pause system
Refine canvas scaling (i.e. when using fullscreen)
(Implement proper GUI + Gamemenu (i.e. it opens by pressing "Esc" or Right click))
Refine map editing
Implement adding and editing of objects / events