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Release v1.1
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TheOfficialFloW committed Sep 20, 2017
1 parent dbc97b5 commit bdc906f
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8 changes: 8 additions & 0 deletions readme.md
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Expand Up @@ -111,6 +111,14 @@ The source code is located within the `src` directory and is licensed under `GPL
- "My game/application displays as a trial version in the livearea" - This happens because you copied a game/application featuring a trial mode, without or with an invalid/corrupt `work.bin`.
- "I somehow messed up the installation, how can I reinstall a game?" - You can delete the (fake) license at `ux0:license/app/TITLE_ID` and use the refresh option in VitaShell.

## Changelog

### v1.1
- Fixed bug where fake license files of addcont on grw0: were not created.

### v1.0
- Initial release

## Donation
All my work is voluntary and nonprofit, however you can support my work by making a small donation - no matter how small, I'd be very thankful! Just be careful what you write to me in the message ;)
[Donation Link](https://www.paypal.me/PSVitaTheFloW)
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7 changes: 5 additions & 2 deletions src/main.c
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Expand Up @@ -189,15 +189,18 @@ static SceUID _ksceKernelLaunchAppPatched(void *args) {

char license_path[256];

snprintf(license_path, sizeof(license_path)-1, "gro0:license/app/%s", titleid);
snprintf(license_path, sizeof(license_path)-1, "ux0:license/app/%s", titleid);
FindLicenses(license_path);

snprintf(license_path, sizeof(license_path)-1, "ux0:license/app/%s", titleid);
snprintf(license_path, sizeof(license_path)-1, "gro0:license/app/%s", titleid);
FindLicenses(license_path);

snprintf(license_path, sizeof(license_path)-1, "ux0:license/addcont/%s", titleid);
FindLicenses(license_path);

snprintf(license_path, sizeof(license_path)-1, "grw0:license/addcont/%s", titleid);
FindLicenses(license_path);

return TAI_CONTINUE(int, ksceKernelLaunchAppRef, titleid, flags, path, unk); // returns pid
}

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