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commy2 committed Aug 1, 2023
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3 changes: 2 additions & 1 deletion Patch104pZH/Design/Tasks/nproject_tasks.txt
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Expand Up @@ -178,8 +178,9 @@ the list of known bugs and how to prevent them. If you encounter bugs that not l
- [MAYBE] All factions Cargo Planes now have equal stats
- [IMPROVEMENT][MINOR] Fixed the Cargo Plane propeller texture error that have small thin gray lines
- [MAYBE] Standardized unit transport size. Like an Overlord that needs more transport slot than a Technical
- [REJECTED][MAJOR] Fixed the issues with firing elevation limit. Now both tanks and artillery can attack very high/low targets alike
- [PENDING][MAJOR] Fixed the issues with firing elevation limit. Now both tanks and artillery can attack very high/low targets alike
Reason: Certain maps have topology which can force units to path around to reach their targets, even if it is within reach of their weapon.
See: https://github.com/TheSuperHackers/GeneralsGamePatch/pull/111
- [NOTRELEVANT] Tank armor received damage from INFANTRY_MISSILE reduced from 100% to 85%
- [NOTRELEVANT] Tank armor received damage from POISON reduced from 25% to 15%
- [NOTRELEVANT] TruckArmor received damage from INFANTRY_MISSILE increased from 50% to 65% (except anti-personnel vehicles)
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