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Merge pull request #95 from xezon/saboteur-death-voice-fix
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Stealth General Saboteur Death Scream Fixed
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alanblack166 authored Aug 29, 2021
2 parents efb27fd + fdb188d commit 42f8781
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2 changes: 1 addition & 1 deletion Patch104pZH/Design/Tasks/commy2_tasks.txt
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Expand Up @@ -104,7 +104,7 @@ https://github.com/commy2/zerohour/issues/115 [IMPROVEMENT] Early And
https://github.com/commy2/zerohour/issues/114 [IMPROVEMENT] Hitting Battle Bus In Hull Mode Causes Screen Shake
https://github.com/commy2/zerohour/issues/113 [MAYBE][NPROJECT] Flashbangs Cannot Target Stinger Sites
https://github.com/commy2/zerohour/issues/112 [IMPROVEMENT] Stealth Fake Arms Dealer Missing Camo Netting Upgrade Icon
https://github.com/commy2/zerohour/issues/111 [IMPROVEMENT][NPROJECT] Stealth General Saboteur Uses Rebel Death Scream
https://github.com/commy2/zerohour/issues/111 [DONE] Stealth General Saboteur Uses Rebel Death Scream
https://github.com/commy2/zerohour/issues/110 [IMPROVEMENT] Anthrax Beta And Gamma Upgrade Icons Missing From Many Objects
https://github.com/commy2/zerohour/issues/109 [IMPROVEMENT] Some Helixes Missing Napalm Bomb Upgrade Icon
https://github.com/commy2/zerohour/issues/108 [IMPROVEMENT] Chinook and Supply Center Upgrade Icons
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Original file line number Diff line number Diff line change
Expand Up @@ -16619,13 +16619,15 @@ Object Slth_GLAInfantrySaboteur
SabotageDuration = 30000
End

; Patch104p @bugfix hanfield 28/08/2021 Replaced FX_RebelDie with FX_SaboteurDie.

; --- begin Death modules ---
Behavior = SlowDeathBehavior ModuleTag_Death01
DeathTypes = ALL -CRUSHED -SPLATTED -EXPLODED -BURNED -POISONED -POISONED_BETA -POISONED_GAMMA
SinkDelay = 3000
SinkRate = 0.5 ; in Dist/Sec
DestructionDelay = 8000
FX = INITIAL FX_RebelDie
FX = INITIAL FX_SaboteurDie
End
Behavior = SlowDeathBehavior ModuleTag_Death02
DeathTypes = NONE +CRUSHED +SPLATTED
Expand All @@ -16634,12 +16636,15 @@ Object Slth_GLAInfantrySaboteur
DestructionDelay = 8000
FX = INITIAL FX_GIDieCrushed
End

; Patch104p @bugfix hanfield 28/08/2021 Replaced FX_RebelDie with FX_SaboteurDie.

Behavior = SlowDeathBehavior ModuleTag_Death03
DeathTypes = NONE +EXPLODED
SinkDelay = 3000
SinkRate = 0.5 ; in Dist/Sec
DestructionDelay = 8000
FX = INITIAL FX_RebelDie
FX = INITIAL FX_SaboteurDie
FlingForce = 8
FlingForceVariance = 3
FlingPitch = 60
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