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Change: USA Comanche Rocket Pod will always reload when idle #1705

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merged 1 commit into from
Feb 14, 2023

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@xezon xezon commented Feb 13, 2023

With this change the USA Comanche Rocket Pod will always reload when idle.

This makes the unit much better in scenarios where it managed to only fire a few of its rockets and at least 30 seconds pass until the next attack.

This situation is common. There is a ClipReloadTime of 30000 ms vs a DelayBetweenShots of 200 ms with 20 clips. Comanche can shoot Rocket Pods for a total duration of 4000 ms in which the player can decide to cancel the attack for various reasons.

Rationale

Eliminates situations where USA Comanche would fire less than 20 rockets on an entirely fresh engagement. This likely is what player would expect always. Also, this makes it consistent with the behavior of the standard rocket weapon of the Comanche, which also reloads its clips when idle.

This change is good news for Regular USA, Laser and Superweapon, as these factions seldom build and use Comanche.

As for USA Airforce, this makes the already good Stealth Comanche better for these particular idle situations. There are other changes to mitigate its significant strengths:

Original

generals.2023-02-13.20-25-18-84.mp4

@xezon xezon added Design Is a matter of game design Controversial Is controversial Major Severity: Minor < Major < Critical < Blocker Buff Makes a thing more powerful USA Affects USA faction labels Feb 13, 2023
@xezon xezon force-pushed the change-comanche-rocketpod-reload branch from d53f07d to ef4f443 Compare February 14, 2023 18:58
@xezon xezon merged commit 05a445f into main Feb 14, 2023
@xezon xezon deleted the change-comanche-rocketpod-reload branch February 14, 2023 18:59
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