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Change: Increase China Emperor speed by 25%, upgraded speed by 16% #1854

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May 11, 2023
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27 changes: 27 additions & 0 deletions Patch104pZH/Design/Changes/v1.0/1854_tank_overlord_speed.yaml
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
---
date: 2023-04-17

title: Increases movement speed of China Tank Overlord by up to 25%

changes:
- tweak: |
Increases China Tank Overlord
- speed from 20 to 25
- acceleration from 15 to 20
- turn rate from 60 to 70
- upgraded speed from 30 to 35
- upgraded turn rate from 60 to 70

labels:
- buff
- china
- controversial
- design
- major
- v1.0

links:
- https://github.com/TheSuperHackers/GeneralsGamePatch/pull/1813

authors:
- xezon
24 changes: 12 additions & 12 deletions Patch104pZH/GameFilesEdited/Data/INI/Locomotor.ini
Original file line number Diff line number Diff line change
Expand Up @@ -4559,12 +4559,12 @@ End
;------------------------------------------------------------------------------
Locomotor Tank_OverlordLocomotor
Surfaces = GROUND
Speed = 20 ; in dist/sec
SpeedDamaged = 20 ; in dist/sec
TurnRate = 60 ; in degrees/sec
TurnRateDamaged = 60 ; in degrees/sec
Acceleration = 15 ; in dist/(sec^2)
AccelerationDamaged = 15 ; in dist/(sec^2)
Speed = 25 ; in dist/sec ; Patch104p @tweak from 20 (#1854)
SpeedDamaged = 25 ; in dist/sec ; Patch104p @tweak from 20 (#1854)
TurnRate = 70 ; in degrees/sec ; Patch104p @tweak from 60 (#1854)
TurnRateDamaged = 70 ; in degrees/sec ; Patch104p @tweak from 60 (#1854)
Acceleration = 20 ; in dist/(sec^2) ; Patch104p @tweak from 15 (#1854)
AccelerationDamaged = 20 ; in dist/(sec^2) ; Patch104p @tweak from 15 (#1854)
Braking = 50 ; in dist/(sec^2)
MinTurnSpeed = 0 ; in dist/sec
ZAxisBehavior = NO_Z_MOTIVE_FORCE
Expand All @@ -4585,12 +4585,12 @@ End
;------------------------------------------------------------------------------
Locomotor Tank_NuclearOverlordLocomotor
Surfaces = GROUND
Speed = 30 ; 50% faster than normal
SpeedDamaged = 30 ; 50% faster than normal
TurnRate = 60 ; in degrees/sec
TurnRateDamaged = 60 ; in degrees/sec
Acceleration = 30 ; 100% faster than normal
AccelerationDamaged = 30 ; 100% faster than normal
Speed = 35 ; 40% faster than normal ; Patch104p @tweak from 30 (#1854)
SpeedDamaged = 35 ; 40% faster than normal ; Patch104p @tweak from 30 (#1854)
TurnRate = 70 ; in degrees/sec ; Patch104p @tweak from 60 (#1854)
TurnRateDamaged = 70 ; in degrees/sec ; Patch104p @tweak from 60 (#1854)
Acceleration = 30 ; 50% faster than normal
AccelerationDamaged = 30 ; 50% faster than normal
Braking = 50 ; in dist/(sec^2)
MinTurnSpeed = 0 ; in dist/sec
ZAxisBehavior = NO_Z_MOTIVE_FORCE
Expand Down