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[Feature] Incorporating SV Expanded Crops #71
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Added Spring Crops
Added Spring Crops
Added Summer, Fall, and Winter crops
Added SVE crop icons
Ideally, it would be useful to add a checkbox to the calculator for enabling SVE crops. That way, these additions can be merged with the main project fairly seamlessly. However, javascript is a bit outside my comfort zone and that may be a bit too complex for me. If anyone wants to take a crack at, though, feel free! (For now, of course, SVE users can simply download this fork and open the |
I feel like adding support for a mod would be pushing it a bit too much. Having to edit both databases, and having to account for a mod that I don't even play with sounds like too much work in the long run and would result in me having to spend way too much energy on two things at once... Unless this mod pretty much never updates? If that is the case, I could implement it. |
SVE does get regular updates in general, but the additional crops are not a main focus. There are a total of 8 crops in the mod, all implemented over the course of 2 updates. AFAIK they haven't really been modified since those releases, and I wouldn't anticipate any major crop additions coming soon. So I think it would mostly be a "set it and forget it" kind of deal. But ofc I get it that's more than you're willing to deal with--just thought I'd throw it out there at least. |
hmm, what about an option for users to load in their own config? I do agree though, even as a SVE player myself, I'd rather maintain Stardew Profits as vanilla. |
Added crops from Stardew Valley Expanded (see Wiki page) to
crops.js
anddata.js
. Also added their icons to theimg
folder.