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Adapt abstractions to useLoop instead of useRenderLoop #421

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19 of 24 tasks
alvarosabu opened this issue May 15, 2024 · 0 comments
Closed
19 of 24 tasks

Adapt abstractions to useLoop instead of useRenderLoop #421

alvarosabu opened this issue May 15, 2024 · 0 comments
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breaking-change feature New feature or request p3-significant High-priority enhancement (priority) v4

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@alvarosabu
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alvarosabu commented May 15, 2024

Description

As a developer using @tresjs/cientos I would like to benefit from the new composable and loop logic introduced in v4 Tresjs/tres#673

Suggested solution

Update the following abstractions

  • Stats.ts
  • StatsGL
  • Ocean
  • Smoke
  • useEnvironment
  • BakeShadows
  • Html
  • KeyboardControls
  • ContactShadows
  • Levioso
  • ScrollControls
  • useAnimations
  • Precipitation
  • HolographicMaterial
  • MeshWobbleMaterial
  • OrbitControls
  • MouseParallax
  • CameraControls
  • MeshReflectionMaterial
  • Sparkles

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Labels
breaking-change feature New feature or request p3-significant High-priority enhancement (priority) v4
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