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Switch to Broccoli for asset compilation #2377
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Yes, Windows support is a blocker - we have more than one Windows core dev, including myself 😉 |
Sooo now that the hype (which I was also caught up in) is over (I think)... the question is - should we switch? If so, why? Is it really a replacement for Or is it a potential solution for implementing an asset pipeline in Ghost (for themes and apps to hook into) ? |
This doesn't appear to be going anywhere. I'm going to close it but as always, if anyone has anything to add we're happy to re-open. |
refs: https://github.com/TryGhost/Toolbox/issues/327 requires: TryGhost#14791 - lang / locale has had a lot of churn, but we decided this setting should always be locale - Removed test relating to unused editor_is_launch_complete setting Co-authored-by: Rishabh <zrishabhgarg@gmail.com>
I was about to venture down this path tonight however noticed that broccoli does not yet support windows which I believe is a blocker for us atm.
Watching this issue: https://github.com/joliss/broccoli/issues/39
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