Changelog:
- Support for Minecraft 1.21 ⚔️ (closes #13, #14, #15)
- Added config file and settings menu when installed alongside MidnightLib (closes #4)
- Added entity interaction physics to bubbles (configurable)
🔎 In game demo
bubble_entity_interactions.mp4
- Added biome dependent tint to all bubble types (configurable)
- Fixed barrels opened by other players on servers not emitting bubbles (closes #11) (Thanks @AViewFromTheTop)
- Adjusted current down bubbles to pop on top of magma blocks rather than inside them (closes #9)
🔎 In game demo
overhauled_magma_block_bubbles-v0.3.0.mp4
- Added varied pitch and volume to bubble pop and bubble swirl sounds (closes #8) (Thanks @AViewFromTheTop)
- Barrel bubbling is now reliable on the client and will no longer bubble when a chunk with an already opened Barrel is loaded (Thanks @AViewFromTheTop)
- Fixed checking incorrect side of barrels for bubble particles
- Changed the default behavior to not maintain bubble particle velocity when popping (configurable) (Thanks @AViewFromTheTop)
- Tweaked explosion bubbles and used better variable names
- Restructured bubble particle logic and used better variable types
- Adjusted barrel bubble spawn locations
- Moved bubble pop logic to a separate utility class to reduce code duplication
- Simplified water checks to use the already provided helper function in world or level
- Fixed literal new line in fabric.mod.json after building (closes #12)
Additional changelog for v0.3.1:
- Added support for Minecraft 1.21.3 💰 and 1.21.4 🪵
- Switched from MidnightLib to the native Forge config system, as the library does not support future versions of LexForge. To access the config in game, install Configured alongside Make Bubbles Pop