Added velocity based LVLH to inertial frame transformation #94
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Two functions were added to referenceFrameTransfomations.cpp and referenceFrameTransformations.h:
A function that gives the transformation quaternion to rotate a vector in the body-centered velocity based LVLH frame (TNW frame) to the inertial (I) frame.
Inputs: Cartesian state of body wrt central body, Cartesian state of central body wrt inertial frame, a bool to specify whether the N axis of the TNW frame is pointing away from the central body or not (pointing away from central body by default).
Output: transformation quaternion.
A function that gives the transformation matrix to rotate a vector in the body-centered velocity based LVLH frame (TNW frame) to the planet-fixed (planetocentric) frame. The N axis in the TNW frame is pointing to the inside of the orbit.
Input: Keplerian state of body wrt central body.
Output: transformation matrix.
Both functions are accompanied by unitTests.
Cheers,
Michael