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Recreate Client if Disposed #31

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13 changes: 11 additions & 2 deletions src/TwitchLib.Communication/Clients/ClientBase.cs
Original file line number Diff line number Diff line change
Expand Up @@ -252,8 +252,17 @@ private async Task<bool> OpenPrivateAsync(bool isReconnect)
await Task.Delay(Options.ReconnectionPolicy.GetReconnectInterval(), CancellationToken.None);
}

await ConnectClientAsync();
Options.ReconnectionPolicy.ProcessValues();
try
{
await ConnectClientAsync();
Options.ReconnectionPolicy.ProcessValues();
}
catch (ObjectDisposedException)
{
Logger?.TraceAction(GetType(), "object disposed. Recreating.");
Client = CreateClient();
}

first = false;
}

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4 changes: 4 additions & 0 deletions src/TwitchLib.Communication/Clients/WebsocketClient.cs
Original file line number Diff line number Diff line change
Expand Up @@ -189,6 +189,10 @@ protected override async Task ConnectClientAsync()
// occurs if the Tasks are canceled by the CancellationTokenSource.Token
Logger?.LogExceptionAsInformation(GetType(), ex);
}
catch (ObjectDisposedException)
{
throw;
}
catch (Exception ex)
{
Logger?.LogExceptionAsError(GetType(), ex);
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