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3.15.0 AddressableResource & Auto Runner

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@TylerTemp TylerTemp released this 08 Jan 16:07
· 6 commits to master since this release
  1. UI Toolkit: Add AddressableResource for AssetReference inline editing
  2. Using Required on addressable's AssetReference will check if the target asset is valid
  3. UI Toolkit: AutoRunner now can specify if you want to skip the hidden fields (hidden by ShowIf, HideIf. Not work for LayoutShowIf, LayoutHideIf)
Unity_SDmMsTNW2a.mp4

Full Changelog: 3.14.1...3.15.0

Note: I know recent updates did not give an implementation for IMGUI. This is because I added features I needed for my project first. I'll add IMGUI support for these features as soon as possible.