Boxman is a sokoban clone game.
Here is the complete godot project folder (Godot 3.1 was used).
Because it was done for a game boy game jam it has only 4 colors at the same time and resolution is 160px * 144px. The resolution is upscaled 3 times, so the game better a bigger on nowadays monitors.
The game boxman has 16 levels. The levels exist as txt.files in the level folder.
Boxman was made for the GBJAM 7 https://itch.io/jam/gbjam-7 in august 2019.
Boxman can be played (html5) and downloaded (linux, windows and mac-osx) here: https://tzoop.itch.io/boxman
Music and sound was done by https://shakeonigiri.itch.io/
Programming and graphics were done by me using godot game engine and aseprite.
For color palette swap mechanic i used: https://github.com/Krankomat/godot-gameboy-palette-swap
License of Boxman: MIT-license https://opensource.org/licenses/MIT