Welcome Scene card: how does it work to show on/off state in scenes? #661
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In your example in the documentation, HOME seems to be ON, the rest of the scenes is OFF. How can I achieve this? If it's in the documentation, I probably don't understand it. Can you explain? |
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This behavior is controlled by the state of the entity. Scenes do not provide a real state, but a timestamp that indicates the last moment it was activated. As this is not a state like Tip: you could always set an |
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This behavior is controlled by the state of the entity. Scenes do not provide a real state, but a timestamp that indicates the last moment it was activated. As this is not a state like
on
,playing
,open
, it will always show asoff
Tip: you could always set an
input_boolean
to control the scene with automation which sets theinput_boolean
tooff
if one of the lights changes states after selecting the scene.