A Node-based Logic system for UPBGE 0.3.0+ (Blender 2.8+) and UPBGE 0.2.4+ (Blender 2.79b)
This is an Add-On for the recent UPBGE-EEVEE build. It adds a new Editor in which you can create logic trees and apply them to objects.
Install:
- Download
- Download here: https://github.com/IzaZed/Uchronian-Logic-UPBGE-Logic-Nodes/releases OR
- clone this repository in a folder named "bge_netlogic" and then zip it whenever you pull.
- Install
- In Blender, go to Edit -> Preferences -> Add-Ons and click on "Install Add-On from file...".
- Load
- Once loaded, activate the Add-On by clicking on the checkbox to the left.
Update:
- In Preferences, navigate to Add-Ons and deactivate, then remove the Add-On.
- Download new version or pull and zip
- Install
How to use:
- In the Editor Selection, go to "Logic Tree Editor".
- Create a new logic tree just as you would create a Material in the material editor.
- Select an object in the 3D-Viewport, then click on "apply logic to selected object" in the Logic Tree Editor.
head over to https://www.patreon.com/iza_zed
Thanks to all who use and support this!