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Performance Issue #1002
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Hi , i think it's my laptop but there is my opinion : My hardware : The real time rendering need more optimization. |
Is there gripes in the console?
Do you have unapplied modifiers?
Is there anything special you notice brings down the fps?
Maybe it's some of the work on transparency?
…On Tue, Jan 29, 2019, 1:27 AM Masterblop ***@***.*** wrote:
The previous test I did on Ubuntu18.04 with driver "AMDGPUPRO 18.Q4.1".
Today I tried on Windows 10 with drivers "Radeon ™ Pro Software for
Enterprise 18.Q4.1"
In both cases, Blender 2.79b is faster.
I enclose Windows10 screenshots
UPBGEv0.2.4:
[image: upbge024windows]
<https://user-images.githubusercontent.com/11289405/51898048-5ba0ec80-23b0-11e9-85ad-bc492379be49.jpg>
Blender2.79b:
[image: blender279bwindows]
<https://user-images.githubusercontent.com/11289405/51898058-62c7fa80-23b0-11e9-8fab-3ab7cb7c39ef.jpg>
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don't use modifiers in bge. |
You have the render queries on? |
From screenshots, it seems. |
Here is the fps on a RX580 8GB GPU with an FX 8350 CPU. Something is definitely wrong with your scene. I get very good fps in Unreal Engine and Cry Engine with scenes much more complicated than yours. UPBGE gives 5 fps and 2.79b gives 33 fps. Very bad bad scene. Some kind of corruption in the scene i guess. It's not supposed to be 400+ MB in size. Check to see what makes the file so big. Did you bake some high resolution textures ? |
I need a few days of work on this scene. |
The main difference is that in upbge scene you are setting on the "Show render queries". This option is only to check the render queries and have a lot impact on fps. To compare bge and upbge, please, disable that option. |
@lordloki Is this message for me? |
With render queries turned off i get 9 fps in UPBGE and 33 fps in 2.79b. If i turn off all render options and leave only the lights on i get 60 fps in 2.79b. It's still 3 times slower in UPBGE compared to 2.79b. |
The issue is not the polygons. There is something else wrong in that scene. I think scenes that were saved with both UPBGE and 2.79b get corrupted and become useless. You have to append each element from the old scene into a new scene and check the impact on performance after each append. There are 2 million displaced triangles in this scene and i get 128 fps. That's why i don't think it's the polygons. Your scene has only 500,000 triangles. It's the shading and the baked textures or something else. |
Doing so only the flat textures remain (only Diffuse). |
There is definitely a bug in the layers system because if i disable layer 15 doesn't seem to fix it or to be enough. I have to actually delete all the lamps from layer 15 in order to disable it completely. Theoretically it should be enough to just disable layer 15. Anyway , it doesn't seem to fix it for UPBGE. |
Performances issues can't be tracked comparing old bge and upbge, as many things have changed, and as the scenes need to be adapted and optimized to run correctly in upbge. If bge runs better for you, you can still use it, else you can try different upbge version if you like one more than another. I just added last upbge builds based on last 2.7 master here: #1041 if you want to give a try. I close this as we can't do anything with the informations provided |
Hello guys,
I'm making a scene to share in the future.
I've tried both the UPBGE version 0.2.4 and the master branch. I always get low fps. With official Blender (2.79b and master), I reach 60 fps. I enclose screenshots and links to the file.
https://mega.nz/#!vUxkVCzR!OU9BG5lc2zlJ43WdIk_qHvMhK_QRqRmWZhdQOy-503s
UPBGE v0.2.4:
Official 2.79b:
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