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Render groups example #2

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merged 2 commits into from
Mar 21, 2024
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@viridia viridia commented Mar 21, 2024

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@UkoeHB UkoeHB merged commit 41ef6fe into UkoeHB:vis_rework Mar 21, 2024
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UkoeHB pushed a commit that referenced this pull request Mar 25, 2024
* RenderGroups example.
UkoeHB pushed a commit that referenced this pull request Apr 1, 2024
* RenderGroups example.
UkoeHB pushed a commit that referenced this pull request Jul 8, 2024
…3906)

# Objective

- Second part of bevyengine#13900 
- based on bevyengine#13905 

## Solution

- check_dir_light_mesh_visibility defers setting the entity's
`ViewVisibility `so that Bevy can schedule it to run in parallel with
`check_point_light_mesh_visibility`.

- Reduce HashMap lookups for directional light checking as much as
possible

- Use `par_iter `to parallelize the checking process within each system.

---------

Co-authored-by: Kristoffer Søholm <k.soeholm@gmail.com>
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