Skip to content

Releases: UltraJohn/HUDReplacer

1.2.12-beta

12 Jul 17:53
85c90b1
Compare
Choose a tag to compare

For texture pack creators, download the ExampleTexturePackMod.zip for a starting reference.

What's Changed

  • Editor category buttons can now be monochrome color.
  • Advanced editor category buttons can also now be colored.

New config options:

EditorCategoryButtonColor = 1,1,1,1
EditorCategoryModuleButtonColor = 1,1,1,1
EditorCategoryResourceButtonColor = 1,1,1,1
EditorCategoryManufacturerButtonColor = 1,1,1,1
EditorCategoryTechButtonColor = 1,1,1,1
EditorCategoryProfileButtonColor = 1,1,1,1
EditorCategorySubassemblyButtonColor = 1,1,1,1
EditorCategoryVariantsButtonColor = 1,1,1,1
EditorCategoryCustomButtonColor = 1,1,1,1

Thanks to @zapSNH for this update.

1.2.11-beta

04 Jan 14:52
91cdce1
Compare
Choose a tag to compare

For texture pack creators, download the ExampleTexturePackMod.zip for a starting reference.

What's Changed

  • Added new recolor option for the SAS and RCS buttons.

Example:

SASDisplayOnColor = 0,1,0,1
SASDisplayOffColor = 1,0,0,1
RCSDisplayOnColor = 0,1,0,1
RCSDisplayOffColor = 1,0,0,1

1.2.10-beta

02 Jan 18:26
13ab751
Compare
Choose a tag to compare
1.2.10-beta Pre-release
Pre-release

For texture pack creators, download the ExampleTexturePackMod.zip for a starting reference.

What's Changed

  • Added new config option: onScene. Check the readme for an explanation.
  • Potential fix for texture paths containing slashes ( / ), e.g. RP1 textures.

1.2.9-beta

20 Jul 18:53
Compare
Choose a tag to compare

For texture pack creators, download the ExampleTexturePackMod.zip for a starting reference.

What's Changed

  • Added special handling for GaugeGee and GaugeThrottle textures.

1.2.8-beta

15 Jul 13:04
Compare
Choose a tag to compare

For texture pack creators, download the ExampleTexturePackMod.zip for a starting reference.

What's Changed

  • Recolor support for: Advanced maneuver node editor tabs. Uses the same setting as for the other maneuver node color (maneuverNodeEditorTextColor)

A full list of available recolor options can be found in the readme.

1.2.7-beta

14 Jul 15:42
d63a700
Compare
Choose a tag to compare

For texture pack creators, download the ExampleTexturePackMod.zip for a starting reference.

What's Changed

  • Recolor support for: PAW Blue button (PAWBlueButton), Blue toggle button (PAWBlueButtonToggle)
  • Recolor support for: Variant selector Previous/Next buttons (PAWVariantSelectorNext, PAWVariantSelectorPrevious)
  • Recolor support for: PAW Fuel priority buttons (PAWResourcePriorityIncrease, PAWResourcePriorityDecrease, PAWResourcePriorityReset)
  • Recolor support for: PAW Fuel slider text color and fill color (PAWFuelSliderTextColor, PAWFuelSliderColor)
  • Recolor support for: Stage group DeltaV background color (stageGroupDeltaVBackgroundColor)
  • Recolor support for: Maneuver node editor text color (maneuverNodeEditorTextColor)
  • Recolor support for: Stage engine fuel gauge (stageEngineFuelGaugeTextColor, stageEngineFuelGaugeBackgroundColor, stageEngineFuelGaugeFillColor, stageEngineFuelGaugeFillBackgroundColor)
  • Recolor support for Stage engine heat gauge (stageEngineHeatGaugeTextColor, stageEngineHeatGaugeBackgroundColor, stageEngineHeatGaugeFillColor, stageEngineHeatGaugeFillBackgroundColor)

A full list of available recolor options can be found in the readme.

1.2.6-beta

26 Jun 14:10
0087576
Compare
Choose a tag to compare

For texture pack creators, download the ExampleTexturePackMod.zip for a starting reference.

What's Changed

  • Added VerticalSpeedGauge needle recolor support. verticalSpeedGaugeNeedleColor = 0,0,0,1 // RGBA
  • Added StageTumbler recolor support. It uses the same definition as used for the AltitudeTumbler's positive color (tumblerColorPositive)

1.2.5-beta

11 Jun 21:15
0cc383d
Compare
Choose a tag to compare

For texture pack creators, download the ExampleTexturePackMod.zip for a starting reference.

What's Changed

  • Added Navball Speed/Text recolor support
  • Added Navball Heading recolor support
  • Added Navball cursor recolor support
  • Added Stage and Total deltaV recolor support

These are the currently possible recolor options:

HUDReplacerRecolor:NEEDS[HUDReplacer]
{
	priority = 1
	tumblerColorPositive = 0,1,0,1 // RGBA values from 0-1
	tumblerColorNegative = 0,0,1,1
	PAWTitleBar = 0,0,1,1
	KALTitleBar = 0,1,1,1
	gaugeNeedleYawPitchRoll = 1,0,0,1
	gaugeNeedleYawPitchRollPrecision = 0,1,0,1
	METDisplayColorRed = 0,0,1,1
	METDisplayColorYellow = 1,0,1,1
	METDisplayColorGreen = 0,1,1,1
	speedDisplayColorText = 1,0,0,1
	speedDisplayColorSpeed = 1,1,0,1
	navBallHeadingColor = 0,1,1,1
	stageTotalDeltaVColor = 1,0,0,1
	stageGroupDeltaVTextColor = 0,1,0,1
	stageGroupDeltaVNumberColor = 0,0,1,1
	navballCursor = 1,0,0,1
}

1.2.4-beta

08 Jun 16:13
Compare
Choose a tag to compare

For texture pack creators, download the ExampleTexturePackMod.zip for a starting reference.

What's Changed

  • KAL Titlebar recolor support
  • Yaw/Pitch/Roll gauge needle recolor support
  • Clock recolor support

These are the currently allowed recolor options:

HUDReplacerRecolor:NEEDS[HUDReplacer]
{
	priority = 1
	tumblerColorPositive = 0,1,0,1 // RGBA values from 0-1
	tumblerColorNegative = 0,0,1,1
	PAWTitleBar = 0,0,1,1
	KALTitleBar = 0,1,1,1
	gaugeNeedleYawPitchRoll = 1,0,0,1
	gaugeNeedleYawPitchRollPrecision = 0,1,0,1
	METDisplayColorRed = 0,0,1,1
	METDisplayColorYellow = 1,0,1,1
	METDisplayColorGreen = 0,1,1,1
}

1.2.3-beta

07 Jun 10:46
Compare
Choose a tag to compare

For texture pack creators, download the ExampleTexturePackMod.zip for a starting reference.

What's Changed

  • Fixed small typo so that tumbler positive color works again. Oops!
HUDReplacerRecolor:NEEDS[HUDReplacer]
{
	priority = 1
	tumblerColorPositive = 0,1,0,1 // RGBA value from 0-1
	tumblerColorNegative = 0,0,1,1 // RGBA value from 0-1
	PAWTitleBar = 0,0,1,1 // RGBA value from 0-1
}