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Add New Lumps for Dastrukar's Item Pickup Glows
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// RE4 PICKUP GLOW TRANSLATIONS | ||
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REPickup_White = "0:255=#[255,255,255]" | ||
REPickup_Red = "0:255=#[255,0,0]" | ||
REPickup_Green = "0:255=#[0,255,0]" | ||
REPickup_Blue = "0:255=#[30,144,255]" | ||
REPickup_LightBlue = "0:255=#[166,211,255]" | ||
REPickup_Orange = "0:255=#[255,127,0]" | ||
REPickup_Yellow = "0:255=#[255,255,0]" | ||
REPickup_Purple = "0:255=#[103,58,183]" |
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DERPBot,HERPBot,UaS_EmptyMedikit,UaS_EmptyStimpack,UaS_EmptyZerkpack,UaS_EmptyRocketBox:TNT1:REPickup_White:0:1 | ||
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HDLoose7mm,HDLoose10mm,LooseSavage300,HDLoose762Tokarev:REPK:REPickup_Red:0,1,2,3:2 | ||
HDSpent7mm,HDSpent10mm,SpentSavage300,HDSpent762Tokarev:REPK:REPickup_Orange:0,1,2,3:2 | ||
BaseCurrencyPickup:REPK:REPickup_Yellow:0,1,2,3:2 | ||
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HDBackpack,HHelmet,HDArmour:REPK:REPickup_LightBlue:0,1,2,3:2 | ||
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UaS_Automap:REPK:REPickup_White:0,1,2,3:2:USECUSTOM:PMAPA0 | ||
HDMap,HDRedSkull,HDRedKey:REPK:REPickup_White:0,1,2,3:2 | ||
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UaS_Consumable:REPK:REPickup_Green:0,1,2,3:2:USEICON | ||
BrownSphere,BlueSphere,SpiritualArmour,PortableMedikit,PortableStimpack,HDWoundFixer,UaS_TraumaKit,UaS_2FCartridge:REPK:REPickup_Green:0,1,2,3:2 | ||
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HDMBR:REPK:REPickup_Blue:0,1,2,3:2:USECUSTOM:MFCLA0 | ||
HDBastardRifle:REPK:REPickup_Blue:0,1,2,3:2:USEICON | ||
HDWeapon:REPK:REPickup_Blue:0,1,2,3:2 | ||
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HDUPK,HDAmmo,HDPickup:REPK:REPickup_Red:0,1,2,3:2 |