fix: shield charge trigger reset & reuse cooldown populated [MTT-4100] #742
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Description
This PR fixes the bug where the Tank would get stuck in its charge animation. The charge start animation trigger was not reset when stopped, meaning if the action was started multiple times it would correctly stop, but go back into the charge animation. As an added safety (more just good practice), the reuse time cooldown field has been populated with a sensible value (1.2s).
Issue Number(s)
MTT-4100
Contribution checklist