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Basic-Guide.md says In the Project window, drag the 3DBallLearning Model located in Assets/ML-Agents/Examples/3DBall/TFModels into the Model property under Ball 3D Agent (Script) component in the Inspector window.
However, under 3DBall/TFModels I only see 3DBall.nn and 3DBallHard.nn with no 3DBallLearning.nn.
Also, this refers to a Model property under the Ball 3D Agent (Script) component, but I don't see a Model property there in the inspector.
Is the documentation out of date regarding this step?
The text was updated successfully, but these errors were encountered:
ForrestTrepte
changed the title
Basic-Guide.md refers to 3DBallLearning and Model that doesn't exist
Basic-Guide.md refers to 3DBallLearning and Model that don't exist
Jan 27, 2020
Basic-Guide.md says
In the Project window, drag the 3DBallLearning Model located in Assets/ML-Agents/Examples/3DBall/TFModels into the Model property under Ball 3D Agent (Script) component in the Inspector window.
However, under 3DBall/TFModels I only see 3DBall.nn and 3DBallHard.nn with no 3DBallLearning.nn.
Also, this refers to a Model property under the Ball 3D Agent (Script) component, but I don't see a Model property there in the inspector.
Is the documentation out of date regarding this step?
The text was updated successfully, but these errors were encountered: