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V2 staging new model version #5080

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merged 24 commits into from
Mar 15, 2021
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vincentpierre
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@vincentpierre vincentpierre commented Mar 11, 2021

Proposed change(s)

BREAKING: Models trained with the latest Python will no longer work with pre 2.0 Unity package.

  • Remove distinction between visual and vector observations in the onnx model.
  • Allow for running legacy models (models trained with old python will work in 2.0 Unity package).
  • Multinomial will now run in Barracuda (when using a 2.0 python model with 2.0 Unity package)

Need some changes to the changelog

Useful links (Github issues, JIRA tickets, ML-Agents forum threads etc.)

Slack messages
JIRA : 1319 and 1626

Types of change(s)

  • Bug fix
  • New feature
  • Code refactor
  • Breaking change
  • Documentation update
  • Other (please describe)

Checklist

  • Added tests that prove my fix is effective or that my feature works
  • Updated the changelog (if applicable)
  • Updated the documentation (if applicable)
  • Updated the migration guide (if applicable)

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@vincentpierre vincentpierre self-assigned this Mar 11, 2021
/// <param name="sensors">Attached sensors</param>
/// <param name="observableAttributeTotalSize">Sum of the sizes of all ObservableAttributes.</param>
/// <returns>The list the error messages of the checks that failed</returns>
static IEnumerable<FailedCheck> CheckInputTensorShape(
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Can you reuse any of the code between this and CheckInputTensorShapeLegacy? I haven't done a side-by-side diff, but looks like it might be cleaner to make legacy an argument instead.

Same comments apply to CheckInputTensorPresence/CheckInputTensorPresenceLegacy

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I was thinking reusing code, but I think I still prefer having separate methods (even if it duplicates a lot of the code). My thinking is that is will make it easier to deprecate or isolate this code later and make it easier to test as well.

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No major objections, but I think it needs some cleanup.

{
if (!tensorTester.ContainsKey(tensor.name))
{
failedModelChecks.Add(FailedCheck.Warning("Model requires an unknown input named : " + tensor.name
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The presence of legacy tensors names will be checked here.

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Not sure the warning message makes sense then. Should it be something like $"Model contains an unexpected input named: {tensor.name}"

@vincentpierre vincentpierre marked this pull request as ready for review March 11, 2021 20:19
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One more thing would be nice to do in PR is to export an array of branch sizes instead of a sum for discrete action sizes, and also update the model loader checks.

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@dongruoping Please review this PR that will do what you suggested : #5092

}
else
{
int result = 0;
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This is a behavior change for legacy models, right? Is it correct?

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It is not. (Unless I messed it up)
Because discreteOutputShape is currently a tensor of shape 1 ([sum_of_branches]) and will be changed to be ([branh0_size, branch1_size, ...]). So doing the sum does the same thing wether it is legacy or new.

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OK, thanks. Could you leave that as a comment here for the future readers?

@@ -58,47 +89,68 @@ internal class BarracudaModelParamLoader
return failedModelChecks;
}

var modelApiVersion = (int)model.GetTensorByName(TensorNames.VersionNumber)[0];
var modelApiVersion = model.GetVersion();
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Can this actually return -1? Doesn't look like it from https://github.com/Unity-Technologies/ml-agents/pull/5080/files#diff-bf1591d220fea33b1512200891dc1d8000f844664308187d2beaaaff8feb657aR49-R52 (unless that's the actual value).
Seems like this could be combined with the one below.

return failedModelChecks;
}

var modelVersion = model.GetVersion();
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nit: you already have modelApiVersion above.

@@ -63,8 +63,7 @@ static List<TestAgent> GetFakeAgents(ObservableAttributeOptions observableAttrib
return agents;
}

[Test]
public void Construction()
public void Construction(int apiVersion)
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What's going on here? It will no longer be called as a test, and doesn't look like it's called anywhere else (at least not in this file).

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You are right, this is unit test was not being used properly, I modified t back so it will run (There was another test in a similar situation that I also changed)

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Some small extra feedback but looks good.

@vincentpierre vincentpierre merged commit 8f2f73f into v2-staging Mar 15, 2021
@delete-merged-branch delete-merged-branch bot deleted the v2-staging-new-model-version branch March 15, 2021 19:28
surfnerd pushed a commit that referenced this pull request Mar 18, 2021
* Make modelCheck have flavors of error messages

* ONNX exporter v3

* Using a better CheckType and a switch statement

* Removing unused message

* More tests

* Use an enum for valid versions and use GetVersion on model directly

* Maybe the model export version a static constant in Python

* Use static constructor for FailedCheck

* Use static constructor for FailedCheck

* Modifying the docstrings

* renaming LegacyDiscreteActionOutputApplier

* removing testing code

* better warning message

* Nest the CheckTypeEnum into the FailedCheck class

* Update com.unity.ml-agents/Runtime/Inference/BarracudaModelParamLoader.cs

* Adding a line explaining that legacy tensor checks are for versions 1.X only

* Modifying the changelog

* Exporting all the branches size instead of omly the sum (#5092)

* addressing comments

* Update com.unity.ml-agents/Runtime/Inference/BarracudaModelParamLoader.cs

Co-authored-by: Chris Elion <chris.elion@unity3d.com>

* readding tests

* Adding a comment around the new DiscreteOutputSize method

* Clearer warning : Model contains unexpected input > Model requires unknown input

* Fixing a bug in the case where the discrete action tensor does not exist

Co-authored-by: Chris Elion <chris.elion@unity3d.com>
surfnerd pushed a commit that referenced this pull request Mar 18, 2021
* Make modelCheck have flavors of error messages

* ONNX exporter v3

* Using a better CheckType and a switch statement

* Removing unused message

* More tests

* Use an enum for valid versions and use GetVersion on model directly

* Maybe the model export version a static constant in Python

* Use static constructor for FailedCheck

* Use static constructor for FailedCheck

* Modifying the docstrings

* renaming LegacyDiscreteActionOutputApplier

* removing testing code

* better warning message

* Nest the CheckTypeEnum into the FailedCheck class

* Update com.unity.ml-agents/Runtime/Inference/BarracudaModelParamLoader.cs

* Adding a line explaining that legacy tensor checks are for versions 1.X only

* Modifying the changelog

* Exporting all the branches size instead of omly the sum (#5092)

* addressing comments

* Update com.unity.ml-agents/Runtime/Inference/BarracudaModelParamLoader.cs

Co-authored-by: Chris Elion <chris.elion@unity3d.com>

* readding tests

* Adding a comment around the new DiscreteOutputSize method

* Clearer warning : Model contains unexpected input > Model requires unknown input

* Fixing a bug in the case where the discrete action tensor does not exist

Co-authored-by: Chris Elion <chris.elion@unity3d.com>
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3 participants