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Load individual elements if state dict load fails #5213
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I think this warrants a doc change. In |
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
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Add to changlog.md. I'd say this qualifies as a "Major change" for the Python package.
Co-authored-by: Ervin T. <ervin@unity3d.com>
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com> Co-authored-by: Ervin T. <ervin@unity3d.com> (cherry picked from commit ac4f43c)
Proposed change(s)
Addressing the issue of being unable to resume with GAIL/reward providers in general. If the load fails, this will copy matching elements individually and produce a lot of logger warnings as such:
TODO:
Useful links (Github issues, JIRA tickets, ML-Agents forum threads etc.)
Types of change(s)
Checklist
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