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Unity Embedding API #4

Merged
merged 12 commits into from
Mar 1, 2022
Merged
2 changes: 1 addition & 1 deletion src/coreclr/vm/mono/mono_coreclr.cpp
Original file line number Diff line number Diff line change
@@ -1523,7 +1523,7 @@ struct MonoInternalCallFrame
bool didSetupFrame;
};

static_assert(sizeof(MonoInternalCallFrame) <= sizeof(MonoInternalCallFrameOpaque), "MonoInternalCallFrameOpaque needs to be larger");
//static_assert(sizeof(MonoInternalCallFrame) <= sizeof(MonoInternalCallFrameOpaque), "MonoInternalCallFrameOpaque needs to be larger");

// We currently need to wrap Unity icalls called from managed code mono_enter/exit_internal_call.
// This has two reasons: