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Merge pull request #270 from 1242509682/master
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更新:宵禁 v2.7.3
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ACaiCat authored Jul 1, 2024
2 parents 3d3f29a + d388f6f commit a47e3d0
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@@ -1,7 +1,7 @@
using TShockAPI;
using Microsoft.Xna.Framework;

namespace DisableMonsCoin
namespace DisableMonsLoot
{
public class Commands
{
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Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
using Newtonsoft.Json;
using TShockAPI;

namespace DisableMonsCoin
namespace DisableMonsLoot
{
internal class Configuration
{
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File renamed without changes.
6 changes: 3 additions & 3 deletions DisableMonsCoin/Plugin.cs → DisableMonsLoot/Plugin.cs
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Expand Up @@ -2,11 +2,11 @@
using TerrariaApi.Server;
using TShockAPI;
using TShockAPI.Hooks;
using static DisableMonsCoin.Configuration;
using static DisableMonsCoin.Commands;
using static DisableMonsLoot.Configuration;
using static DisableMonsLoot.Commands;


namespace DisableMonsCoin;
namespace DisableMonsLoot;

[ApiVersion(2, 1)]
public class Plugin : TerrariaPlugin
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2 changes: 1 addition & 1 deletion DisableMonsCoin/README.md → DisableMonsLoot/README.md
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@@ -1,4 +1,4 @@
# DisableMonsCoin 禁怪物掉落
# DisableMonsLoot 禁怪物掉落

- 作者: 羽学
- 出处: [github](https://gitee.com/Crafty/bean-points)
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13 changes: 13 additions & 0 deletions GoodNight/Commands.cs
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Expand Up @@ -2,6 +2,7 @@
using System.Globalization;
using Terraria;
using TShockAPI;
using static Org.BouncyCastle.Math.EC.ECCurve;

namespace Goodnight
{
Expand Down Expand Up @@ -84,6 +85,17 @@ public static void GnCmd(CommandArgs args)
}
#endregion

#region 清理允许召唤表
if (args.Parameters.Count == 1 && args.Parameters[0].ToLower() == "clear")
{
Goodnight.Config.NpcDead.Clear();
Goodnight.KillCounters.Clear();
args.Player.SendSuccessMessage($"已清理《允许召唤表》的怪物ID");
Goodnight.Config.Write();
return;
}
#endregion

#region 修改禁止怪物ID + 修改解禁怪物在线人数
if (args.Parameters.Count == 2)
{
Expand Down Expand Up @@ -258,6 +270,7 @@ private static void HelpCmd(TSPlayer player)
"/gn kick —— 开启|关闭断连功能\n" +
"/gn pos —— 开启|关闭召唤区\n" +
"/gn all —— 开启|关闭召唤区需所有人在场\n" +
"/gn clear —— 清理《允许召唤表》\n" +
"/gn boss 次数 —— 设置加入《允许召唤表》击杀要求次数\n" +
"/gn reset ID —— 设置重置《允许召唤表》的怪物ID\n" +
"/gn plr 人数 —— 设置无视《禁止怪物表》在线人数\n" +
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19 changes: 10 additions & 9 deletions GoodNight/Goodnight.cs
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Expand Up @@ -13,7 +13,7 @@ public class Goodnight : TerrariaPlugin
#region 变量与插件信息
public override string Name => "宵禁";
public override string Author => "Jonesn 羽学 少司命";
public override Version Version => new Version(2, 7, 2);
public override Version Version => new Version(2, 7, 3);
public override string Description => "设置服务器无法进入或禁止生成怪物的时段";
internal static Configuration Config;
#endregion
Expand Down Expand Up @@ -116,7 +116,7 @@ private void OnSpawn(NpcSpawnEventArgs args)
{
if (BcstSwitchOFF || (BcstDefault && BcstSwitch))
TShock.Utils.Broadcast(
$"【宵禁】当前[c/338AE1:服务器]存在 [c/FF3A4B:{PlayerCount}/{Config.MaxPlayers}]个玩家! \n" +
$"【宵禁】当前[c/338AE1:服务器]存在 [c/FF3A4B:{PlayerCount}]/{Config.MaxPlayers}个玩家! \n" +
$"检测到{RegionInfo}已在【[c/E2FA76:{Config.RegionName}]】\n" +
$"允许召唤以下怪物:\n" +
$"[c/6EABE9:{NpcDeadInfo}]", Color.Aquamarine);
Expand All @@ -125,7 +125,7 @@ private void OnSpawn(NpcSpawnEventArgs args)
{
if (BcstSwitchOFF || (BcstDefault && BcstSwitch))
TShock.Utils.Broadcast(
$"【宵禁】当前[c/338AE1:服务器]存在 [c/FF3A4B:{PlayerCount}/{Config.MaxPlayers}]个玩家! \n" +
$"【宵禁】当前[c/338AE1:服务器]存在 [c/FF3A4B:{PlayerCount}]/{Config.MaxPlayers}]个玩家! \n" +
$"允许召唤表为[c/6EABE9:空],请在满足[c/FF3A4B:{Config.MaxPlayers}人]\n" +
$"或[c/338AE1:宵禁时段]外: [c/DF95EC:{Config.Time.Start}] — [c/FF9187:{Config.Time.Stop}]\n" +
$"尽可能击败该怪物([c/FF3A4B:{Config.DeadCount}次])来获取允许召唤权", Color.AntiqueWhite);
Expand Down Expand Up @@ -182,7 +182,7 @@ private void OnSpawn(NpcSpawnEventArgs args)
if (BcstSwitchOFF || (BcstDefault && BcstSwitch))
TShock.Utils.Broadcast(
$"【宵禁】当前服务器处于维护时间\n" +
$"当前在线人数不满足:[c/FF3A4B:{PlayerCount}/{Config.MaxPlayers}人" +
$"当前在线人数不满足:[c/FF3A4B:{PlayerCount}]/{Config.MaxPlayers}\n" +
$"且处于宵禁时段: [c/DF95EC:{Config.Time.Start}] — [c/FF9187:{Config.Time.Stop}]\n"+
$"仅允许召唤以下怪物:\n" +
$"[c/6EABE9:{NpcDeadInfo}]\n", Color.Aquamarine);
Expand Down Expand Up @@ -280,14 +280,15 @@ private void OnTransform(NpcTransformationEventArgs args)
#endregion

#region 判断杀怪计数到《允许召唤表》方法
private Dictionary<int, int> KillCounters = new Dictionary<int, int>();
internal static Dictionary<int, int> KillCounters = new Dictionary<int, int>();
private void OnNPCKilled(NpcKilledEventArgs args)
{
if (!Config.Enabled || args.npc == null) return;

int KillNpc = args.npc.netID;
string npcName = TShock.Utils.GetNPCById(KillNpc)?.FullName ?? "未知NPC";
var NpcListInfo = string.Join(", ", Config.NpcDead.Select(x => TShock.Utils.GetNPCById(x)?.FullName + $"({x})"));

if (Config.Npcs.Contains(KillNpc))
{
if (!KillCounters.ContainsKey(KillNpc))
Expand Down Expand Up @@ -353,10 +354,10 @@ private static bool InRegion2()
{
foreach (var plr in TShock.Players)
{
if (plr != null
&& plr.Active
&& plr.CurrentRegion != null
&& plr.CurrentRegion.Name == Config.RegionName)
if (plr != null &&
plr.Active &&
plr.CurrentRegion != null &&
plr.CurrentRegion.Name == Config.RegionName)
return true;
}
return false;
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5 changes: 5 additions & 0 deletions GoodNight/README.md
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Expand Up @@ -13,6 +13,10 @@
## 更新日志

```
v2.7.3
修正一些广播格式
加入了清理《允许召唤表》的指令(/gn clear)
v2.7.2
修复检测到没有配置文件时,创建的配置没有参数
不会因为使用/reload重复写入或覆盖原来参数等问题
Expand Down Expand Up @@ -92,6 +96,7 @@ v2.0.0
| /gn kick || goodnight.admin | 开启或关闭断连功能 |
| /gn pos || goodnight.admin | 开启或关闭召唤区 |
| /gn all || goodnight.admin | 开启或关闭召唤区需所有人在场 |
| /gn clear || goodnight.admin | 清理《允许召唤表》的怪物ID |
| /gn boss 次数 || goodnight.admin | 设置加入《允许召唤表》击杀要求次数 |
| /gn reset 怪物ID || goodnight.admin | 设置重置《允许召唤表》的怪物ID |
| /gn plr 人数 || goodnight.admin | 设置无视《禁止怪物表》在线人数 |
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20 changes: 10 additions & 10 deletions Plugin.sln
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Expand Up @@ -44,8 +44,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CGive", "CGive\CGive.csproj
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableGodMod", "DisableGodMod\DisableGodMod.csproj", "{5C7C65FD-E104-4BDA-B7E5-4FC1BF0D2F16}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableMonsCoin", "DisableMonsCoin\DisableMonsCoin.csproj", "{C8B631CB-F176-4921-B313-6E49A4AAC3AC}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableSurfaceProjectiles", "DisableSurfaceProjectiles\DisableSurfaceProjectiles.csproj", "{CD5A7945-D416-4DEE-8079-DF0B9B3652ED}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "NormalDropsBags", "NormalDropsBags\NormalDropsBags.csproj", "{D169A104-9372-4DB4-AF39-B511087885A0}"
Expand Down Expand Up @@ -190,6 +188,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SpclPerm", "SpclPerm\SpclPe
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MonsterRegen", "MonsterRegen\MonsterRegen.csproj", "{9C2892C6-0F71-443D-9DF8-6FBF3BDCBE9D}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableMonsLoot", "DisableMonsLoot\DisableMonsLoot.csproj", "{98A03E00-1A75-426C-8172-3C954130EEA1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Expand Down Expand Up @@ -342,14 +342,6 @@ Global
{5C7C65FD-E104-4BDA-B7E5-4FC1BF0D2F16}.Release|Any CPU.Build.0 = Release|Any CPU
{5C7C65FD-E104-4BDA-B7E5-4FC1BF0D2F16}.Release|x64.ActiveCfg = Release|Any CPU
{5C7C65FD-E104-4BDA-B7E5-4FC1BF0D2F16}.Release|x64.Build.0 = Release|Any CPU
{C8B631CB-F176-4921-B313-6E49A4AAC3AC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C8B631CB-F176-4921-B313-6E49A4AAC3AC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C8B631CB-F176-4921-B313-6E49A4AAC3AC}.Debug|x64.ActiveCfg = Debug|Any CPU
{C8B631CB-F176-4921-B313-6E49A4AAC3AC}.Debug|x64.Build.0 = Debug|Any CPU
{C8B631CB-F176-4921-B313-6E49A4AAC3AC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C8B631CB-F176-4921-B313-6E49A4AAC3AC}.Release|Any CPU.Build.0 = Release|Any CPU
{C8B631CB-F176-4921-B313-6E49A4AAC3AC}.Release|x64.ActiveCfg = Release|Any CPU
{C8B631CB-F176-4921-B313-6E49A4AAC3AC}.Release|x64.Build.0 = Release|Any CPU
{CD5A7945-D416-4DEE-8079-DF0B9B3652ED}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{CD5A7945-D416-4DEE-8079-DF0B9B3652ED}.Debug|Any CPU.Build.0 = Debug|Any CPU
{CD5A7945-D416-4DEE-8079-DF0B9B3652ED}.Debug|x64.ActiveCfg = Debug|Any CPU
Expand Down Expand Up @@ -926,6 +918,14 @@ Global
{9C2892C6-0F71-443D-9DF8-6FBF3BDCBE9D}.Release|Any CPU.Build.0 = Release|Any CPU
{9C2892C6-0F71-443D-9DF8-6FBF3BDCBE9D}.Release|x64.ActiveCfg = Release|Any CPU
{9C2892C6-0F71-443D-9DF8-6FBF3BDCBE9D}.Release|x64.Build.0 = Release|Any CPU
{98A03E00-1A75-426C-8172-3C954130EEA1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{98A03E00-1A75-426C-8172-3C954130EEA1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{98A03E00-1A75-426C-8172-3C954130EEA1}.Debug|x64.ActiveCfg = Debug|Any CPU
{98A03E00-1A75-426C-8172-3C954130EEA1}.Debug|x64.Build.0 = Debug|Any CPU
{98A03E00-1A75-426C-8172-3C954130EEA1}.Release|Any CPU.ActiveCfg = Release|Any CPU
{98A03E00-1A75-426C-8172-3C954130EEA1}.Release|Any CPU.Build.0 = Release|Any CPU
{98A03E00-1A75-426C-8172-3C954130EEA1}.Release|x64.ActiveCfg = Release|Any CPU
{98A03E00-1A75-426C-8172-3C954130EEA1}.Release|x64.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -72,7 +72,7 @@
| [BridgeBuilder](BridgeBuilder/README.md) | 快速铺桥 ||
| [OnlineGiftPackage](OnlineGiftPackage/README.md) | 在线礼包 ||
| [LifemaxExtra](LifemaxExtra/README.md) | 吃更多生命果/水晶 ||
| [DisableMonsCoin](DisableMonsCoin/README.md) | 禁怪物掉落 ||
| [DisableMonsLoot](DisableMonsLoot/README.md) | 禁怪物掉落 ||
| [PermaBuff](PermaBuff/README.md) | 永久 Buff ||
| [ShortCommand](ShortCommand/README.md) | 简短指令 ||
| [ProgressBag](ProgressBag/README.md) | 进度礼包 ||
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2 changes: 1 addition & 1 deletion Yaaiomni

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