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Create version 0_15
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Utsira committed Oct 14, 2024
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13 changes: 13 additions & 0 deletions CHANGELOG.md
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# Changelog

## 0.15

- Remove `VoxelScene` and `VoxelSceneBundle`: `VoxSceneLoader` now loads Voxel files directly into a Bevy `Scene`
- `VoxelSceneHook` and `VoxelSceneHookBundle` removed in favour of observers
- Ability to inject global `VoxLoaderSettings` into `VoxSceneLoader` as a workaround for [the](https://github.com/bevyengine/bevy/issues/11111) [bugs](https://github.com/bevyengine/bevy/issues/12320) in bevy where `load_with_settings` ignores settings under various conditions.

## 0.14

- Support Bevy 0.14
- Show new bevy rendering features in examples (volumetric fog in [transmissions scene](./examples/transmission-scene.rs) and depth-of-field in [voxel collisions](./examples/voxel-collisions.rs))
- Create a palette from a gradient
3 changes: 2 additions & 1 deletion Cargo.toml
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Expand Up @@ -5,7 +5,7 @@ description = "A Bevy engine plugin for loading Magica Voxel world files and ren
keywords = ["bevy", "voxel", "Magica-Voxel"]
categories = ["game-development", "graphics", "rendering", "rendering::data-formats"]
license = "MIT"
version = "0.14.0"
version = "0.15.0"
repository = "https://github.com/Utsira/bevy_vox_scene"
authors = ["Oliver Dew <olidew@gmail.com>"]
edition = "2021"
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default = ["modify_voxels", "generate_voxels"]
modify_voxels = []
generate_voxels = []
webgl2 = ["bevy/webgl2"]

[[example]]
name = "modify-voxels"
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -34,7 +34,7 @@ All Magica Voxel material types except "cloud" are supported. Bevy's screen spac

```toml
[dependencies]
bevy_vox_scene = "0.14.0"
bevy_vox_scene = "0.15.0"
```

Then in code:
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| ------------ | -------------- | --- |
| 0.12 | 0.99.6 | 0.9, 0.10, 0.11, 0.12 |
| 0.13 | | 0.13 |
| 0.14 | | 0.14 |
| 0.14 | | 0.14, 0.15 |

## Limitations and workarounds

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