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S&box (590830) #4940
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Update: Changed Proton version to 6.5-5 and game runs fine now, however cannot connect to anyone in multiplayer. |
Hello @matty45, can you also share a Proton log with Proton 6.3 and trying to use multiplayer? |
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Thanks, possible line of interest from the log: We've seen that before with Half-Life:Alyx, but the lack of the interface didn't have a substantial effect on the game. I have my doubts that it's a good hint here as well. |
The lack of STEAMTV_INTERFACE_V001 is what's causing this. The game calls SteamInternal_FindOrCreateUserInterface on this interface, which fails, making the game print |
For whatever reason I am not even able to start a game (singeplayer - 1 player), the game just crashes. Main menu works and renders fine so I'm not sure what the issue is. RX 570, Proton 6.3-6. |
Hello @MilkGames, these look like some lines of interest from the log:
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ec16f4c looks like it adds those interfaces. Please retest with Proton Experimental. |
Confirmed fixed on Proton Experimental, multiplayer and singleplayer both work fine. |
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nwm, re-verifying proton experimental cache and reoving compat data fixed |
Seems to get stuck at the facepunch logo. With proton experimental. Log has atleast these sort of things:
full log: |
The game doesn't launch, it gets stuck on the Facepuch logo for me too. I'm using Proton Experimental. Verified Proton's file integrity and deleted the compatdata folder. I also noticed that it sometimes produces a much larger log (>100MB in size) because it goes into an infinite loop somewhere. Most of the time though it gets stuck on RtlpWaitForCriticalSection timeout:
Full log: steam-590830.log Kernel version: 5.13.19_1 |
Hi folks - the crashing/hangs should be fixed with the latest experimental release (experimental-6.3-20211027). Please report back on this thread (with logs) if you continue to get consistent hanging or crashes :) |
Looks like it works fine for me. |
After an update to the game today, running under Experimental seems to crash the game instantly upon loading any maps/gamemodes. If you run into an SSL error when connecting, change the Windows version in the prefix to Windows 7, as the default Windows 10 seems to cause those issues. |
Doesn't seem to be working on the Steam Deck as of today, getting API errors likely related to SSL, no idea how to "change the windows version prefix" on deck, assuming that'd even fix it Edit: got it working thanks to someone on the S&Box discord, so in the end I needed to install "protontricks", set the game to compatibility mode (proton experimental), run it in desktop mode (which generates all the required files), and execute |
S&Box editor doesn't have any access to files other than required to run. |
@ShadowBrian @Cameron-Stuart and anyone else - the most recent experimental update should have fixed all of the SSL errors with win10 prefixes. I would greatly appreciate it if y'all could switch the prefix back to win10 and let me know if you are still seeing any SSL errors when trying to load into various games etc. |
I've updated to Proton Experimental about 5 minutes ago and started with a fresh prefix, and managed to get it working. It still shows the SSL errors, but the content itself loads. Not sure exactly what's actually erroring out, but as you can see it's loading the list of gamemodes and it also lets me download content and load into games.# |
Works flawlessly on experimental for me, no SSL issues or errors at all. |
Log for my problem posted above by matt |
Install protontricks and run |
It helps launch the game, but it crashes on loading Updated log: |
The game doesn't launch for me. |
How to allow full filesystem access? |
@Kaydax, how? |
-vulkan |
For anyone reading this for steam deck, currently native vulkan is in heavy development and should not be used as on both windows and linux, s&box has weird issues with amd as well so using it just breaks more things |
Anyone else have the game consume 10GB of RAM along with very heavy CPU usage just by being on the menu? RAM usage keeps on increasing overtime so there might be an insane memory leak going on. My guess is on the graphics API side since the workaround to fix this is with the Here are my proton logs, they seem identical at first glance so I have no idea if it can help: Proton 8.0-2, Radeon RX 6800, Ryzen 2700X |
Tools no longer launch after a game update and crash the exact moment "Bootstrap..." is shown in the splash window. Happens on Proton 8.0-2 (including the 8.0-3 pre-release), Proton Experimental and GE Proton 8-6.
Logs: steam-590830-8.0-2_toolscrash.log (DXVK) Next thing that now happens is that rendering of blend materials flicker, I though it was an issue with my own map at first, but it happens on every other map that makes use of that type of material as well. Screenshot on Construct: Also, the |
After mentioning this on the s&box discord, the problem is the engine is making use of native win32 functionality that might not be implemented in wine/proton. Specifically: https://learn.microsoft.com/en-us/windows/win32/api/shobjidl_core/nn-shobjidl_core-icustomdestinationlist |
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i'm suffering from a strange bug where, upon booting the game, steam labels it as "running", but no game window ever pops up, and it stops "running" after a few seconds. tested on Proton 7 and 8 |
Hello @SortaUnknown, Proton 8.0 and newer requires that the video driver provide Vulkan 1.3. From your Proton log:
This tells us that your video driver is older than mesa 22.0, and too old for continued support with Proton. |
you can upgrade to debian 12 to resolve the issue |
upgraded to debian 12, same issue continues but logs are very different (looks like vulkan is firing up now) |
Can't launch either the game or the editor, a black window quickly flashes and disappears, tried Proton 8 and Experimental. |
S&box ToType error (sandbox gamemode) Issue transferred from #7024. when i load in to the sandbox game there's error it says "ToType - please add ability to sandbox curvel" |
Game leaks memory pretty heavily for me, |
@THEKAI64 Which driver. There is a big known memory leak affecting a bunch of games using radv in mesa 23.1.6. It has already been fixed but isn't included in a stable release yet. |
The Game thinks im offline? Issue transferred from #7185. No idea how this github reporting works but ill just sum it up here (if this even is the place for these kind of reports) S&Box basically thinks im offline constatly which im, well, not, and on steam im also online, restarting, verifying game files and reinstalling didnt help so ill just make a report bout it. I also used to have that bug where the game only showed a black screen no matter what but that somehow just dissapeared after waiting a few weeks. If you need like pc specs of anything lmk. |
On the topic of the dev tools, here is another screenshot of the dev tools and whats happening: I feel like this is more of an issue of how wine handles sizing child windows. The game view in the dev tools are a native child window created by the engine, but hidden and then painted and bound to a QT widget in the dev window. The game view itself should, like on windows, size itself according to the QT widget size and position... yet under proton/wine, it seems to size itself based on the size of the monitor itself. If I were to set the game size to 1920x1080, it will make the game view inside the widget actually 1920x1080 instead of 1080p retaliative to the widget |
steam-590830.log |
Hello @SupinePandora43,
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Game works perfectly out of box now, no need for any fixes. It does however have weird graphical glitches on the steam deck, but that is not proton related as much as s&box now is using native vulkan for its graphics. The only issue now still are the dev tools, of which everything but the game view works. The game view is a very weird issue as its most likely due to this error here: |
When I try to mess with the developer tools in Proton, there's egregious screen flickering (regardless of what I do), and the editor window has a problem with being unable to resize, move, or close the window (unless I close the game manually from Steam). From what I can gather, using EDIT: Seems like this doesn't work for me anymore. |
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For me, performance is really, really low and inconsistent most of the time In the menu it's anywhere from 28 to 130 fps, in construct and simple gamemodes it's from 8-10 to 40, but mostly 8-10 |
You dont need the fixes from the wiki, that is currently outdated. All you need is Proton Experimental. Performance is not caused by Proton, the game itself has just really bad performance currently, Facepunch is working on improving it |
Yes, it worked even without wiki fixes, i first tried without them completely and only then found abot wiki. Proton 9 worked same as experimental, so no need for that as well. |
I'm not sure if this is a Linux-only issue, but it seems like the gamemode "Trouble in Terrorist Town" crashes on load. Here is my s&box log: Also I need to run s&box with the launch option -adapter 1 to force amdvlk instead of mesa drivers, this brings my performance from around 20 fps to 150+ |
Compatibility Report
System Information
I confirm:
steam-590830.log
Symptoms
Game launches fine but multiplayer does not work at all.
Reproduction
Launch the game and try to connect to server either via the console or using the find game feature.
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