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IVROverlay: * Removed defunct GetOverlayTransformOverlayRelative and SetOverlayTransformOverlayRelative interfaces EVREventType: * Removed defunct VREvent_SceneFocusChanged * Added VREvent_SceneAppPipeDisconnected - Called when the scene app's pipe has been closed (data is process) ETrackedDeviceProperty: * Added Prop_Hmd_SupportsHDR10_Bool * Added Prop_Hmd_EnableParallelRenderCameras_Bool (drivers can set this compensate for canted and/or clocked displays) * Added Prop_DriverProvidedChaperoneJson_String (overrides Prop_DriverProvidedChaperonePath_String) * Renamed Prop_Hmd_SupportsRoomViewDirect_Bool * Renamed Prop_Hmd_SupportsAppThrottling_Bool * Added Prop_Hmd_SupportsGpuBusMonitoring_Bool * Added Prop_DSCVersion_Int32 * Added Prop_DSCSliceCount_Int32 * Added Prop_DSCBPPx16_Int32 VROverlayTransformType: * Removed defunct VROverlayTransform_SystemOverlay * Added VROverlayTransform_Subview Compositor_CumulativeStats: * Added m_nNumFrameSubmits * Added m_flSumCompositorCPUTimeMS * Added m_flSumCompositorGPUTimeMS * Added m_flSumTargetFrameTimes * Added m_flSumApplicationCPUTimeMS * Added m_flSumApplicationGPUTimeMS * Added m_nNumFramesWithDepth [git-p4: depot-paths = "//vr/steamvr/sdk_release/": change = 8250329]
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