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Hostage minor fixes
C/C++ CI #94: Commit f63ad67 pushed by Vaqtincha
December 15, 2024 13:58 4m 1s master
December 15, 2024 13:58 4m 1s
CI Workflow Refactor and Fixes (#1016)
C/C++ CI #93: Commit 7738142 pushed by Vaqtincha
November 7, 2024 22:09 4m 4s master
November 7, 2024 22:09 4m 4s
client.cpp: Use macros for pfnPrecacheEvent (#1019)
C/C++ CI #92: Commit 535ea84 pushed by Vaqtincha
October 28, 2024 05:42 3m 14s master
October 28, 2024 05:42 3m 14s
escape feature for bots (#1012)
C/C++ CI #91: Commit 9b7b169 pushed by Vaqtincha
September 17, 2024 11:32 4m 35s master
September 17, 2024 11:32 4m 35s
get rid of unsafe string functions
C/C++ CI #90: Commit 19714af pushed by Vaqtincha
September 15, 2024 05:02 4m 21s master
September 15, 2024 05:02 4m 21s
Fix linux build
C/C++ CI #89: Commit a8fd512 pushed by Vaqtincha
August 16, 2024 10:29 3m 56s master
August 16, 2024 10:29 3m 56s
Extend KickBack functionalities (#980)
C/C++ CI #88: Commit c48be87 pushed by Vaqtincha
August 8, 2024 20:12 5m 48s master
August 8, 2024 20:12 5m 48s
Fix crouch bot
C/C++ CI #87: Commit a94c7bd pushed by Vaqtincha
June 10, 2024 10:19 4m 18s master
June 10, 2024 10:19 4m 18s
Add UTIL_IsValidPlayer
C/C++ CI #86: Commit 7372573 pushed by Vaqtincha
May 29, 2024 17:05 4m 22s master
May 29, 2024 17:05 4m 22s
May 13, 2024 13:57 4m 48s
don't send radio message to teammate (if freeforall 1) (#958)
C/C++ CI #84: Commit d5eb9c3 pushed by Vaqtincha
April 30, 2024 08:50 4m 26s master
April 30, 2024 08:50 4m 26s
Fix linux build
C/C++ CI #83: Commit f24cccf pushed by Vaqtincha
April 9, 2024 01:23 4m 22s master
April 9, 2024 01:23 4m 22s
April 1, 2024 00:59 4m 0s
March 5, 2024 19:13 4m 47s
CWeaponBox::Touch: Reworked dropped grenade pickup
C/C++ CI #80: Commit 5d2174f pushed by Vaqtincha
February 15, 2024 19:54 3m 37s master
February 15, 2024 19:54 3m 37s
CWeaponBox::Touch: Fix grenade pickup (Resolves #923, Closes #931)
C/C++ CI #79: Commit 4d90a5f pushed by Vaqtincha
February 1, 2024 14:55 3m 55s master
February 1, 2024 14:55 3m 55s
Fix mismatched damage glock18 in burst mode 18 against 25 (GLOCK18_DA…
C/C++ CI #78: Commit 4b49f63 pushed by Vaqtincha
January 22, 2024 15:06 4m 16s master
January 22, 2024 15:06 4m 16s
January 1, 2024 15:58 3m 34s
cleanup
C/C++ CI #76: Commit b413577 pushed by Vaqtincha
December 19, 2023 11:04 5m 51s master
December 19, 2023 11:04 5m 51s
Initialize m_pevLastInflictor to nullptr to avoid garbage memory (#901)
C/C++ CI #75: Commit 6863777 pushed by Vaqtincha
December 5, 2023 20:56 4m 54s master
December 5, 2023 20:56 4m 54s
Implement PlayerDeathThink hook (#885)
C/C++ CI #74: Commit 2d0ac93 pushed by Vaqtincha
November 19, 2023 20:15 4m 12s master
November 19, 2023 20:15 4m 12s
Ammo type hardcode fix (#882)
C/C++ CI #73: Commit 426c975 pushed by Vaqtincha
October 25, 2023 18:25 5m 58s master
October 25, 2023 18:25 5m 58s
Merge branch 's1lentq:master' into master
C/C++ CI #72: Commit dfaa315 pushed by Vaqtincha
October 25, 2023 18:02 6m 15s master
October 25, 2023 18:02 6m 15s
Update multiplay_gamerules.cpp (#867)
C/C++ CI #71: Commit b53ebb2 pushed by Vaqtincha
October 12, 2023 17:01 5m 36s master
October 12, 2023 17:01 5m 36s