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* feat: setup class modules * feat: create base map class * feat: create base game class * feat: create base match class * feat: string representation of map based on state * feat: update names for classes * create: smash stage class * docs: docstring for game constructor * feat: setup smash game and player classes * feat: override equals method for player * feat: add bot context for veto to match * feat: create stagelist object * feat: move map pool to child classes * feat: veto method for stagelist * refactor: move stagelist methods to game class * refactor: updated smash stages for new model * fix: spacing of game title * refactor: move stage veto back to stagelist * docs: settings page documentation * fix: removed bot stuff from match Match.py should only be backend api, no need to put discord stuff in it. * docs(smash): add docstrings and comments to all * refactor(bot): cleared old files * refactor(coinflip): remove coinflip animation Removed due to avoid clogging up the discord rate limit * feat(smash): generates blank games on match creation * refactor(smash): remove match base class * fix(smash): seed selection through match * refactor(smash): moved embed generator to match class * refactor: removed base classes * feat: rewrote all smash vetos * feat: use specific channel for match creation do this instead of restricting channels, its a lot easier * feat: coinflip supports two player pings * feat(val): valorant map class * feat(val): game and map pool object * feat(val): match object started * fix(smash): players not swapping on p2 win * feat(val): bo3 veto * feat(val): bo5 veto * refactor: split veto command into multiple * refactor: removed old un-needed files * docs: update README.md * docs: fix README.md links
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