Releases: Vavassor/ParaDraw
Releases · Vavassor/ParaDraw
v0.8.0
- Make the arrow head for DrawRay face the viewer. PR#2
- Added solid drawing for boxes, capsules, ellipsoids, meshes, rectangles, and spheres. PR#7
- Added disk, sector, and ring drawing. PR#8
- Merged LineDrawer, MeshDrawer, and TextDrawer into ShapeDrawer. PR#10
v0.7.0
- Fixes mesh drawing not being visible on Quest because geometry shaders are unsupported.
- Fixes mesh drawing only showing the first submesh.
- Adds DrawWireCamera.
- Added a version of DrawAxes to specify a Transform component.
- Renames DrawWireCircle to DrawCircle.
- Renames DrawWireEllipse to DrawEllipse.
- Adds DrawWireCylinder.
- Adds DrawWireRectangle.
v0.6.0
- Fixes ShapeDrawer queueing up shapes when it's disabled, causing it to draw them all at once when it's enabled.
- Makes points and text show through nearby surfaces.
v0.5.0
- Added mesh drawing.
- Added collider drawing.
- Changed DrawWireBox to use size instead of extents. It was using size before, just incorrectly labeled as "extents".
- Fixes text rolling with head movement in VR.
- Updates point drawing to draw circles.
v0.4.0
- Added text drawing.
- Added point drawing.
v0.3.0
- Fixed drawings not appearing depending on the script execution order.
- Adds documentation comments to ShapeDrawer.
v0.2.0
- Fixed the cone angle being wrong when using DrawWireCone.
- Added a version of DrawWireEllipsoid to specify the ellipsoid using a rotation.
- Added a version of DrawWireEllipticCone to specify using angles instead of a vector basis.
v0.1.0
- Adds line and wireframe drawing.