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Add ramping heat to the Thermalily #4665
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NEstoll
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As far as I can tell, this is the only place where
heat
is reset. If lava is provided before the end of the cooldown, the cooldown restarts (as intended), but heat does not reset. I'm not sure if that's a bad thing, as lava is still wasted, so fine by me.There was a problem hiding this comment.
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Ideally I would have made it so that providing lava before the end of the cooldown would cause the thermalily to "burn" into a dead bush, but that would require either changing the logic in FluidGeneratingFlower (doable, requires some refactoring and moving of code), or use the call to getCooldownTime(false), (janky and prone to errors if other mods/addons/code calls that).
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i think just resetting the heat is an ok penalty here