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Implements SpawnsTiberiumType
for TerrainTypes.
#625
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… is unloading at a refinery.
…INI on rules initialisation.
…nfantry as it causes them to chase down damaged friendly aircraft in the air.
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Closes #624
This pull request implements a new key for TerrainTypes to allow overriding the Tiberium which Tiberium trees spawn.
[TerrainType]
SpawnsTiberiumType=<TiberiumType>
- The type of Tiberium this terrain object will spawn (only if it hasIsSpawnsTiberium=yes
). The value here should be the same as the name of the Tiberium types section (e.g.Riparius
). Defaults to the first entry in the[Tiberiums]
list.