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Implements RadarColor for TerrainTypes. #789

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@CCHyper CCHyper commented Apr 30, 2022

Closes #570

This pull request implements RadarColor for TerrainTypes.

The game already has a system in place the override the radar colour, which is initialised to the color value from the shapefile itself, but did not have the required INI loading code for the override to work.

[TerrainType]
RadarColor=<R,G,B>
The pixel color that represents this terrain object on the radar. Defaults to the value defined in the shape file frame header.

@CCHyper CCHyper added the new-feature New feature or request. label Apr 30, 2022
@CCHyper CCHyper added this to the RA2/YR Features milestone Apr 30, 2022
@CCHyper CCHyper requested a review from a team April 30, 2022 15:19
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@CCHyper CCHyper force-pushed the develop branch 2 times, most recently from 07c9446 to 379970b Compare November 9, 2022 14:53
@CCHyper CCHyper force-pushed the develop branch 3 times, most recently from 48cd2ea to b789478 Compare December 22, 2022 08:32
@CCHyper CCHyper force-pushed the develop branch 3 times, most recently from d649039 to 5a6cb19 Compare February 24, 2023 11:01
@CCHyper CCHyper self-assigned this Mar 28, 2023
@CCHyper CCHyper force-pushed the feature/terrain-radar-color branch from 6207764 to 0cb6a37 Compare November 8, 2023 12:29
@ZivDero ZivDero force-pushed the develop branch 2 times, most recently from 65abfa3 to 5be9542 Compare September 26, 2024 13:00
@CCHyper CCHyper removed their assignment Oct 7, 2024
@ZivDero ZivDero force-pushed the develop branch 5 times, most recently from a307ea7 to 735e008 Compare October 17, 2024 22:42
@ZivDero ZivDero force-pushed the develop branch 2 times, most recently from f40cd5a to ce12b49 Compare October 22, 2024 15:52
@ZivDero ZivDero force-pushed the develop branch 2 times, most recently from c3e7349 to 0a8e674 Compare November 27, 2024 12:27
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[New Feature] Add RadarColor to TerrainTypes.
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