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Please have a look at the Wiki!

Roadmap

I'm quite unsure about the corresponding timeline, but the order should fit.

  • 2016 August
    Refactoring & cleanup

  • 2016 September
    Pathfinding

  • 2016 October
    Redesign/improvement of the worker concept. Utilizing containers & specialized 'workers'

  • 2016 November
    Build automation

  • 2016 December
    Going macro and focussing on colony behaviour

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Behaviour-Action Pattern for Screeps Game @ https://screeps.com/

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