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Updates README with new information about GRIP
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# GRIP Computer Vision Engine

GRIP (the Graphically Represented Image Processing engine) is a program for rapidly prototyping and deploying computer
vision algorithms, primarily for robotics applications. It has been released with features designed for the
2016 FIRST Robotics Competition Season.
GRIP (the Graphically Represented Image Processing engine) is an application for rapidly prototyping and deploying computer
vision algorithms, primarily for robotics applications.
Developing a vision program can be difficult because it is hard to visualize the intermediate results.
GRIP simplifies and accelerates the creation of vision systems for experienced users and reduces the barrier to entry for inexperienced users.
As a result, many teams with minimal computer vision knowledge successfully used GRIP in the 2016 FIRST Robotics Competition game.

# Features

- Intuitive drag and drop UI.
- Active development community.
- Extensible!
- Deploys and runs headless.
- Supports various network protocols
- [Network Tables](https://github.com/PeterJohnson/ntcore)
- [Robot Operating System (ROS)](http://www.ros.org/)
- OS Support:
- Windows
- OSX
- Linux
- Embedded Linux ARM (NI RoboRIO)


## Getting Started

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