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[Bug]: If a player doesn't get assigned to games, we can't collect their intro sequence data #898
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JamesPHoughton
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Oct 1, 2024
* update timings and templates * fix tests * add finalPayoffs to postflight report * update tests * test start and end timers * fix data export when there is no game Addresses #898 * fix data export when there is no game Addresses #898 * skip qualtrics tests because of bot detection * update countdown and lobby text * add retry to localization * Update 01_Normal_Paths_Omnibus.js * Update Countdown.jsx
JamesPHoughton
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Oct 1, 2024
* update timings and templates * fix tests * add finalPayoffs to postflight report * update tests * test start and end timers * fix data export when there is no game Addresses #898 * fix data export when there is no game Addresses #898 * skip qualtrics tests because of bot detection * update countdown and lobby text * add retry to localization * Update 01_Normal_Paths_Omnibus.js * Update Countdown.jsx * Fix repeated chime * update timers for intro/exit also fix direction of countdown offset
JamesPHoughton
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Oct 2, 2024
* update timings and templates * fix tests * add finalPayoffs to postflight report * update tests * test start and end timers * fix data export when there is no game Addresses #898 * fix data export when there is no game Addresses #898 * skip qualtrics tests because of bot detection * update countdown and lobby text * add retry to localization * Update 01_Normal_Paths_Omnibus.js * Update Countdown.jsx * Fix repeated chime * update timers for intro/exit also fix direction of countdown offset * Update GenericIntroExitStep.jsx
JamesPHoughton
added a commit
that referenced
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Oct 2, 2024
* update timings and templates * fix tests * add finalPayoffs to postflight report * update tests * test start and end timers * fix data export when there is no game Addresses #898 * fix data export when there is no game Addresses #898 * skip qualtrics tests because of bot detection * update countdown and lobby text * add retry to localization * Update 01_Normal_Paths_Omnibus.js * Update Countdown.jsx * Fix repeated chime * update timers for intro/exit also fix direction of countdown offset * Update GenericIntroExitStep.jsx * update VPN check retries
JamesPHoughton
added a commit
that referenced
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Oct 4, 2024
* update timings and templates * fix tests * add finalPayoffs to postflight report * update tests * test start and end timers * fix data export when there is no game Addresses #898 * fix data export when there is no game Addresses #898 * skip qualtrics tests because of bot detection * update countdown and lobby text * add retry to localization * Update 01_Normal_Paths_Omnibus.js * Update Countdown.jsx * Fix repeated chime * update timers for intro/exit also fix direction of countdown offset * Update GenericIntroExitStep.jsx * update VPN check retries * improve player state logging
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What happened?
If a player doesn't get assigned to a game, then we aren't getting their pre-survey data either, so we can't debug why they weren't assigned to a game.
This is probably because of the way we are collecting surveys:
If there is no game, an error is thrown, and nothing gets saved for that player
What browsers do you see the problem on?
What operating system do you see the problem on?
How did we discover the bug?
Priority
Inconvenience for researchers
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