Nyantee Asherman Javascript 4/20/17
Real Time Application
Due Date: Week 13 - Midnight of 4/19/2017
In my folder I have two attempts at making a real-time application using sockets.io
For the first assignment I followed Daniel Shiffman’s youtube tutorial on socket.io to create a two-player drawing game with p5js. That helped me get the hand of how to navigate sockets.io.
In this assignment I tried to take what I learned from the chat apps and above exercise to make something a bit more creative. I tried to create a two-player scrabble board. I ran into a series of issues.
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First, I realized that I would have to project each player randomized pieces onto the board so that each could see them moved around the board. Though I was able to emit and broadcast the image array positions of each board to locate the images in my folder, I was not able to use the received data to actually mirror those images on the screen.
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Second, I tried to get the positions of each piece and though I was able to get, emit, and broadcast the last positions of each scrabble piece or letter, I was not able to use that information correctly.
-Third, I could not get my server to broadcast both the scrabble piece positions AND the image array IDs. I could only do one at a time.
Daniel Shiffman Code Train: https://www.youtube.com/results?search_query=DANIEL+SHIFFMAN+SOCKET.IO
Scrabble Board Game